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initial release
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enelson1001 committed Dec 5, 2023
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32 changes: 32 additions & 0 deletions .cargo/config.toml
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[build]
target = "xtensa-esp32s3-espidf"

[target.xtensa-esp32s3-espidf]
linker = "ldproxy"
# runner = "espflash --monitor" # Select this runner for espflash v1.x.x
runner = "espflash flash --monitor" # Select this runner for espflash v2.x.x
rustflags = [
# Extending time_t for ESP IDF 5: https://github.com/esp-rs/rust/issues/110
"--cfg",
"espidf_time64",

# Added the following 2 entries so lvgl will build without getting string.h file not found
"--sysroot",
"/home/ed/.rustup/toolchains/esp/xtensa-esp32s3-elf/esp-13.2.0_20230928/xtensa-esp-elf/xtensa-esp-elf/include",
]
[unstable]
build-std = ["std", "panic_abort"]

[env]
MCU="esp32s3"
# Note: this variable is not used by the pio builder (`cargo build --features pio`)
ESP_IDF_VERSION = "v5.1.1"

# The directory that has the lvgl config files - lv_conf.h, lv_drv_conf.h
DEP_LV_CONFIG_PATH = { relative = true, value = "lvgl-configs" }

# Required to make lvgl build correctly otherwise get wrong file type
CROSS_COMPILE = "xtensa-esp32-elf"

# Directory for custom fonts (written in C) that Lvgl can use
LVGL_FONTS_DIR = {relative = true, value = "custom-fonts"}
3 changes: 3 additions & 0 deletions .gitattributes
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*.rs linguist-detectable=true
*.c linguist-detectable=false
*.h linguist-detectable=false
42 changes: 42 additions & 0 deletions .github/workflows/rust_ci.yml
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name: Continuous Integration

on:
push:
paths-ignore:
- "**/README.md"
pull_request:
workflow_dispatch:

env:
CARGO_TERM_COLOR: always
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

jobs:
rust-checks:
name: Rust Checks
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
action:
- command: build
args: --release
- command: fmt
args: --all -- --check --color always
- command: clippy
args: --all-targets --all-features --workspace -- -D warnings
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Enable caching
uses: Swatinem/rust-cache@v2
- name: Install gcc-multilib
run: sudo apt-get install gcc-multilib
- name: Setup Rust
uses: esp-rs/[email protected]
with:
default: true
buildtargets: esp32s3
ldproxy: true
- name: Run command
run: cargo ${{ matrix.action.command }} ${{ matrix.action.args }}
4 changes: 4 additions & 0 deletions .gitignore
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/.vscode
/.embuild
/target
/Cargo.lock
55 changes: 55 additions & 0 deletions Cargo.toml
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[package]
name = "rust-esp32s3-lvgl-clickme"
version = "0.1.0"
authors = ["enelson1001 <ednelson5080@gmail>"]
edition = "2021"
resolver = "2"
rust-version = "1.71"

[profile.release]
opt-level = "s"

[profile.dev]
debug = true # Symbols are nice and they don't increase the size on Flash
opt-level = "z"

[features]
default = ["std", "embassy", "esp-idf-svc/native"]

pio = ["esp-idf-svc/pio"]
std = ["alloc", "esp-idf-svc/binstart", "esp-idf-svc/std"]
alloc = ["esp-idf-svc/alloc"]
nightly = ["esp-idf-svc/nightly"]
experimental = ["esp-idf-svc/experimental"]
embassy = ["esp-idf-svc/embassy-sync", "esp-idf-svc/critical-section", "esp-idf-svc/embassy-time-driver"]

[dependencies]
log = { version = "0.4", default-features = false }
esp-idf-svc = { version = "0.47.3", default-features = false }

esp-idf-hal = { version = "0.42.5" }
esp-idf-sys = { version = "0.33.7"}

cstr_core = "0.2.1"
embedded-graphics-core = "0.4.0"

lvgl = { version = "0.6.2", default-features = false, features = [
"embedded_graphics",
"unsafe_no_autoinit",
] }

lvgl-sys = { version = "0.6.2" }

embedded-hal = {version = "1.0.0-rc.1"}

anyhow = "1.0"


[build-dependencies]
embuild = "0.31.3"


[patch.crates-io]
esp-idf-sys = { git = "https://github.com/esp-rs/esp-idf-sys"}
lvgl = { git = "https://github.com/enelson1001/lv_binding_rust"}
lvgl-sys = { git = "https://github.com/enelson1001/lv_binding_rust"}
133 changes: 133 additions & 0 deletions README.md
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# Rust ESP32S3 Lvgl Clickme

The purpose of this demo is to get lv-binding-rust (Lvgl) running on the ESP32S3 development board and to use the touchscreen.

## Development Board
Aliexpress ESP32-8048S070 - 7 inch 800x400 TN RGB with ESP32S3, 8M PSRAM, 16M Flash, 512KB SRAM

## Overview
This application shows how to use lv-binding-rust crate on a ESP32S3 device along with the touchscreen. The program will display a large button that shows "Click me!". When the user clicks the button the button will now show "Clicked!"


## partition-table folder
The partition-table folder contains a file called partitons.csv. This file increases the default factory/app partiton from the default of 1M to 3M. This allows us more space for our program and since the flash size is 16M this should not be a problem. This file will be called when we flash the device.

## custom-fonts folder
I left the custom-fonts folder in the project but currenly I am not using a custom but but instead using the LV_FONT_MONTSERRAT_28 enabled in the lv_conf.h file.
I also made the LV_FONT_MONTSERRAT_28 as the LV_FONT_DEFAULT.
The custom-fonts folder contains our custom fonts. The customs fonts are converted from TTF fonts using lvgl online font converter at https://lvgl.io/tools/fontconverter. I used https://ttfonts.net to find a font I liked and then downloaded the font. In the lvgl-online-font-converter I used the font name plus the font size for the name of the font. I chose Bpp of 2 bit-per-pixel and set the range of 0x30-0x3A since I only need numbers and the ":" character. After clicking on "Convert" the file will be downloaded. I placed this downloaded file (*.c) into the custom-fonts folder. Then I created a header file which has an extern to my *.c file, along with changing the ifndef and define names.
To use this custom font, I added ```LVGL_FONTS_DIR = {relative = true, value = "custom-fonts"}``` to my config.toml under [env]. This allows our font to be compiled when lvgl is compiled.

## lvgl-configs folder
The lvgl-configs folder holds the lv_config.h and lv_drv_conf.h files which are required by lvgl to compile. Everything in lv_drv_conf.h file is set to 0 as I am not using the lvgl drivers. I the only thing I changed in the lv_conf.h file was I added additional font (LV_FONT_MONTSERRAT_28) and changed the default font (LV_FONT_DEFAULT &lv_font_montserrat_28).

## lcd_panel.rs file
The LCD RGB panel driver.

## gt911.rs file
The GT911 touchscreen controller driver.

## sdkconfig.defaults file
The following needs to be added for using PSRAM.
```
CONFIG_SPIRAM=y
CONFIG_SPIRAM_MODE_OCT=y
CONFIG_SPIRAM_SPEED_80M=y
# Enabling the following configurations can help increase the PCLK frequency in the case when
# the Frame Buffer is allocated from the PSRAM and fetched by EDMA
CONFIG_SPIRAM_FETCH_INSTRUCTIONS=y
CONFIG_SPIRAM_RODATA=y
```

## Cargo.toml project file
I added the following to the "dependencies" section.
```
esp-idf-hal = { version = "0.42.5" }
esp-idf-sys = { version = "0.33.7"}
cstr_core = "0.2.1"
embedded-graphics-core = "0.4.0"
lvgl = { version = "0.6.2", default-features = false, features = [
"embedded_graphics",
"unsafe_no_autoinit",
] }
lvgl-sys = { version = "0.6.2" }
embedded-hal = {version = "1.0.0-rc.1"}
anyhow = "1.0"
```

I also included patch.crates-io section to patch esp-idf-sys, lvgl and lvgl-sys
```
[patch.crates-io]
esp-idf-sys = { git = "https://github.com/esp-rs/esp-idf-sys"}
lvgl = { git = "https://github.com/enelson1001/lv_binding_rust"}
lvgl-sys = { git = "https://github.com/enelson1001/lv_binding_rust"}
```

## config.toml
To get lv-bindings-rust to comple and build I made the following changes to the config.toml file.
```
[build]
target = "xtensa-esp32-espidf"
[target.xtensa-esp32-espidf]
linker = "ldproxy"
# runner = "espflash --monitor" # Select this runner for espflash v1.x.x
runner = "espflash flash --monitor" # Select this runner for espflash v2.x.x
rustflags = [
# Extending time_t for ESP IDF 5: https://github.com/esp-rs/rust/issues/110
"--cfg",
"espidf_time64",
# Added the following 2 entries so lvgl will build without getting string.h file not found
"--sysroot",
"/home/ed/.rustup/toolchains/esp/xtensa-esp32s3-elf/esp-13.2.0_20230928/xtensa-esp-elf/xtensa-esp-elf/include",
]
[unstable]
build-std = ["std", "panic_abort"]
[env]
MCU = "esp32"
# Note: this variable is not used by the pio builder (`cargo build --features pio`)
ESP_IDF_VERSION = "v5.1.1"
# The directory that has the lvgl config files - lv_conf.h, lv_drv_conf.h
DEP_LV_CONFIG_PATH = { relative = true, value = "lvgl-configs" }
# Required to make lvgl build correctly otherwise get wrong file type
CROSS_COMPILE = "xtensa-esp32-elf"
# Directory for custom fonts (written in C) that Lvgl can use
LVGL_FONTS_DIR = {relative = true, value = "custom-fonts"}
```

## lv-binding-rust fork
I updated my fork of lv-binding-rust to include PR153 ie the changes recommended by madwizard-thomas.

## Flashing the ESP32S3 device
I used the following command to flash the ESP32S3 device.
```
$ cargo espflash flash --partition-table=partition-table/partitions.csv --monitor
```

## Picture of Aliexpress ESP32S3 running the demo
The picture quality is pretty poor but you get the idea what you should be seeing.

The click me
![esp32s3-clickme](photos/clickme.jpg)

The clicked
![esp32s3-clicked](photos/clicked.jpg)


# Versions
### v1.0 :
- initial release
3 changes: 3 additions & 0 deletions build.rs
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fn main() {
embuild::espidf::sysenv::output();
}
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