Stars
An animated number component for React, Vue, and Svelte.
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.
🧩 Extend Three.js standard materials with your own shaders!
Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Example project to draw 1million grass instances on mobile
Screensaver for macOS that displays GLSL shaders including the ones from Shadertoy and GLSLSandbox
An example of rendering decals on SkinnedMesh Renderers in Unity.
Three.js library for fracturing and slicing meshes in real time.
2D and 3D physics engines focused on performance.
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
PWA with 12 open source frontend focused tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that yo…
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Planar reflections probe component for Unity
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
A Space Portal Shader made in Unity
Amplify Occlusion V2 ported to URP 2022.2
A GUI tool (Mac, Windows, Linux) for doing stuff with the Analogue Pocket
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
Real-Time Locomotion on Soft Grounds with Dynamic Footprints - 2022 - Frontiers in Virtual Reality