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hdom-canvas-shapes

screenshot

Live demo

This example demonstrates different features of the upcoming @thi.ng/hdom-canvas package to declare canvas scenegraphs using the same hiccup syntax as the rest of the UI. These shape elements (children of the canvas component) are defined via a SVG-like approach (though not using stringified geometry) and, using the new branch-local behavior feature of @thi.ng/hdom, are translated into canvas API draw calls. Shapes can be grouped and any attributes defined on group nodes will be inherited by all children (same as in SVG).

Furthermore, this example acts as a test bed for @thi.ng/hiccup-svg's convertTree() function to translate and then serialize these scene trees to downloadable SVG files.

See the @thi.ng/hdom-canvas readme for further details.

Related examples:

Dataflow diagram:

dataflow

Building

Please refer to the example build instructions on the wiki.

IMPORTANT: Please also see the troubleshooting note and temporary workaround for this example.

Authors

  • Karsten Schmidt

License

© 2018 Karsten Schmidt // Apache Software License 2.0