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fixes kinesis not actually immobilizing or blocking hands of grabbed …
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…mobs (tgstation#77498)

## About The Pull Request
FUCK


## Why It's Good For The Game
shit

## Changelog
:cl:
fix: fixes kinesis not actually immobilizing or blocking hands of
grabbed mobs
/:cl:
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Fikou authored Aug 10, 2023
1 parent 8a29ffc commit c944ee9
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/modules/mod/modules/module_kinesis.dm
Original file line number Diff line number Diff line change
Expand Up @@ -159,7 +159,7 @@
/obj/item/mod/module/anomaly_locked/kinesis/proc/grab_atom(atom/movable/target)
grabbed_atom = target
if(isliving(grabbed_atom))
add_traits(grabbed_atom, list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), REF(src))
grabbed_atom.add_traits(list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), REF(src))
RegisterSignal(grabbed_atom, COMSIG_MOB_STATCHANGE, PROC_REF(on_statchange))
ADD_TRAIT(grabbed_atom, TRAIT_NO_FLOATING_ANIM, REF(src))
RegisterSignal(grabbed_atom, COMSIG_MOVABLE_SET_ANCHORED, PROC_REF(on_setanchored))
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