libui Node.js bindings.
libui is a simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
It is in early stage of development, but is evolving at great pace and is really awesome.
It could become an awesome, lightweight alternative to Electron to develop multiplatform GUI.
## OSX ![OSX](https://cloud.githubusercontent.com/assets/11197111/16003613/bf03b908-315d-11e6-9c67-850ace39ffc1.png)
- Windows: Windows Vista SP2 with Platform Update or newer
- Unix: GTK+ 3.10 or newer
- Mac OS X: OS X 10.8 or newer
The project run on any node version > 0.12.
However, some example in examples folder uses ES6 syntax. We will soon configure babel transpilation for them. Meanwhile, if you are testing the project on Node.js < 6,
you can check examples/core-api.js
that use Es5 syntax.
- All current
libui
API, except for these ones are implemented. - I'm developing on
linux
, so this is the preferred platform to test. OSX should work too, but it's not tested. Windows has yet to be configured in build scripts, but it will be supported in further releases. - There are very few tests developed, but they are passing in
Travis
thank you to @jjrv awesome work. - This is not yet battle-tested in a real app, but the control gallery example you saw in the screenshot above is fully working.
- All platforms:
- CMake 2.8.11 or newer
- Windows: either -Microsoft Visual Studio 2013 or newer (2013 is needed for va_copy()) -MinGW-w64 (other flavors of MinGW may not work)
- Unix: nothing else specific
- Mac OS X: nothing else specific, so long as you can build Cocoa programs
We don't publish new versions to NPM yet.
When we will, we are planning to download libui
binaries directly from its github repo. See some details here.
Meanwhile, you have to build libui
on your machine. This require the use of CMake 2.8.11 or newer.
brew install cmake
apt-get install cmake
You also need to pull the libui
git submodule to grab it's sources.
git clone https://github.com/parro-it/libui-node.git
git submodule init
git submodule update
npm install
To run the control gallery example, type:
npm start
Note: There is some problem with then control gallery example on OSX. We are investigating it, if you are affected, you can meanwhile try the core-api example:
npm run start-core
Plase look in examples folder. We will write complete API documentation soon...
This binding is actually implementing low-level API straight to the libui
ones.
We plan to add another level of API on top of it to simplify GUI building. You can get a taste of how they will be in example utils.js file.
This new API will support transpilation from JSX to further simplify GUI building.
These works will become in future the base for a React-Native like project.
Since libui
binaries are relatively small, we plan to precompile them for supported platforms and publish binaries file directly to NPM, to avoid the native build stage on install.
- Each
libui
widget implementaion is written in it's own C++ file insrc
folder. - Each widget is implemented in it's own C++ class, each class is a simple wrapper for related libui C functions.
- There is an header file called
src/ui-node.h
that contains all classes definitions. - Widget events does not follow
node
convention: if you attach an handler to an event, previous one will be overwritten and never be called. This will be resolved on future high-level API repo, where each widget will be anEventEmitter
instance. - We build the project using the awesome nbind tool, that automate the process of linking a straight C++ class to Node.js stuff...
- All the GUI code run in the node javascript main thread. You must call
libui.startLoop
to start the GUI event loop. It run one step at a time, you can see in index.js how this is implemented.
- test - run AVA tests && XO linting.
- start - start the control gallery example
- build - rebuild C++ sources
- build:libui - rebuild libui sources under
libui
git submodule
- libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
- nbind - Magical headers that make your C++ library accessible from JavaScript
Andrea Parodi | Juha Järvi | Chan Guan Hao |
The MIT License (MIT)
Copyright (c) 2016 parro-it