I'm doing this project to start and keep training my skills about game development.
- Install VitaSDK using vdpm
- Build/Install Vita3K or use your console
- Clone this project
- Open the terminal inside this project and
run cmake . && make
, or editbuild.sh
and adjust paths according your installation.
I use build.sh
as an easy way to build and copy generated vpk to my vita3k
dir, and to get an eboot.bin when I want to test in my PS Vita directly using a previous installed vpk.
I'm using Manjaro Mate as OS. If you got an error while building Vita3K, like "pkgver is not allowed to be empty", try to alter the pkgver in PKGBUILD file. Ex.: pkgver=3409.6911ed3 to pkgver=3409 (it worked for me, using AUR: https://aur.archlinux.org/vita3k-bin.git)