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HomebrewGPU
HomebrewGPU PublicHomebrewGPU is a simple ray tracing GPU on FPGA which implements basic ray-primitive intersection, BVH traversal, shadowing, reflection and refraction. This is a project I used to learn programming…
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ComputeRayTracingSamples
ComputeRayTracingSamples PublicThis project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how the ray tracing works. It is very helpful for the people who…
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