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Remove SurfaceFactory::Create and SurfaceFactory::Destroy
It is no longer possible to explicitly construct and destroy surfaces. A SurfaceFactory instance now handles only one surface at a time. Once the local frame id passed to SubmitCompositorFrame changes, the factory gets rid of the old surface and creates a new one. BUG=658607 Committed: https://crrev.com/b902fd366ba91757dbee99d5f821f00d2de1d181 Cr-Commit-Position: refs/heads/master@{#432312} CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel Review-Url: https://codereview.chromium.org/2485473003 Cr-Commit-Position: refs/heads/master@{#434724}
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