Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
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Get PhysX 4.1 from GitHub (https://github.com/NVIDIAGameWorks/PhysX),
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In \physx\buildtools\presets\public\vc15win64.xml change PX_GENERATE_STATIC_LIBRARIES to True.
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Build PhysX and create PHYSX_DIR environment variable pointng to its root.
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Install CMake 3.14+ (https://cmake.org/) and SWIG 4.0+ (http://www.swig.org/) and add them to your PATH environment variable.
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Run .\generate_projects.cmd file.
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Open and build .\Build\NVIDIA.PhysX.sln solution in Visual Studio 2017.
- Start Unity and open .\Unity\PhysX project.