-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Florian Lorétan
committed
Feb 24, 2019
1 parent
a639a84
commit 1040208
Showing
2 changed files
with
156 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,89 @@ | ||
|
||
module.exports = class Player { | ||
constructor({deck, pile, label = ''}) { | ||
this.label = label; | ||
this.hand = []; | ||
this.deck = deck; | ||
this.pile = pile; | ||
|
||
for (let i = 0; i < 7; i++) { | ||
this.hand.push(this.deck.draw()); | ||
} | ||
} | ||
|
||
canPlay() { | ||
for (let card of this.hand) { | ||
if (this.pile.canPlay({card})) { | ||
return true; | ||
} | ||
} | ||
|
||
return false; | ||
} | ||
|
||
play() { | ||
// Very simple approach, play the first playable card. | ||
for (let card of this.hand) { | ||
if (this.pile.canPlay({card})) { | ||
const playedCard = this.hand.splice(this.hand.indexOf(card), 1).pop(); | ||
let color; | ||
|
||
if (playedCard.allowsPick()) { | ||
|
||
const coloredCard = this.hand.find(c => typeof c.color !== 'undefined') | ||
if (coloredCard) { | ||
// Pick the color existing card on hand. | ||
color = coloredCard.color; | ||
} | ||
else { | ||
// Pick a random color. | ||
color = Math.floor(Math.random() * 4); | ||
} | ||
} | ||
|
||
this.pile.play({card: playedCard, color, label: this.label}) | ||
|
||
break; | ||
} | ||
} | ||
} | ||
|
||
draw() { | ||
if (this.deck.cards.length === 0) { | ||
this.deck.cards.push(...this.pile.cards.splice(0, this.pile.cards.length - 1)); | ||
this.deck.shuffle(); | ||
} | ||
|
||
const newCard = this.deck.draw(); | ||
this.hand.push(newCard); | ||
} | ||
|
||
doTurn() { | ||
// @TODO: handle adding up the penalties. | ||
if (this.pile.currentSymbol === '+2') { | ||
this.draw(); | ||
this.draw(); | ||
} | ||
if (this.pile.currentSymbol === 'pickplusfour') { | ||
this.draw(); | ||
this.draw(); | ||
this.draw(); | ||
this.draw(); | ||
} | ||
|
||
if (this.canPlay()) { | ||
this.play(); | ||
} | ||
else { | ||
console.log(this.label, 'cannot play (', this.hand.map(card => card.toString()).join('|'), '), drawing'); | ||
this.draw(); | ||
if (this.canPlay()) { | ||
this.play(); | ||
} | ||
} | ||
} | ||
|
||
hasWon() { | ||
return this.hand.length === 0; | ||
} | ||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,67 @@ | ||
|
||
const assert = require('assert'); | ||
const Player = require('../src/Player'); | ||
const Deck = require('../src/Deck'); | ||
const Pile = require('../src/Pile'); | ||
const Card = require('../src/Card'); | ||
|
||
|
||
describe('player test', () => { | ||
it('player is initialized', () => { | ||
const deck = new Deck(); | ||
const pile = new Pile({card: new Card({symbol: 0, color: 0})}); | ||
const player = new Player({deck, pile, label: 'Player 1'}); | ||
|
||
assert.strictEqual(typeof player, 'object'); | ||
assert.strictEqual(player.hand.length, 7); | ||
}); | ||
|
||
it('player can play', () => { | ||
const deck = new Deck(); | ||
const pile = new Pile({card: new Card({symbol: 0, color: 0})}); | ||
const player = new Player({deck, pile, label: 'Player 1'}); | ||
|
||
// Add a card that the player can play. | ||
player.hand.length = 0; | ||
player.hand.push(new Card({symbol: 0, color: 1})); | ||
|
||
assert.strictEqual(player.canPlay(), true); | ||
|
||
player.doTurn(); | ||
assert.strictEqual(player.hand.length, 0); | ||
}); | ||
|
||
it('player cannot play and draws a card', () => { | ||
const deck = new Deck(); | ||
const pile = new Pile({card: new Card({symbol: 0, color: 0})}); | ||
const player = new Player({deck, pile, label: 'Player 1'}); | ||
|
||
// Set the card in the deck. | ||
deck.cards.length = 0; | ||
deck.cards.push(new Card({symbol: 4, color: 1})); | ||
|
||
// Add a card that the player cannot play. | ||
player.hand.length = 0; | ||
player.hand.push(new Card({symbol: 1, color: 1})); | ||
player.hand.push(new Card({symbol: 2, color: 1})); | ||
player.hand.push(new Card({symbol: 3, color: 1})); | ||
|
||
assert.strictEqual(player.canPlay(), false); | ||
player.doTurn(); | ||
assert.strictEqual(player.hand.length, 4); | ||
}); | ||
|
||
it('detects winning', () => { | ||
const deck = new Deck(); | ||
const pile = new Pile({card: new Card({symbol: 0, color: 0})}); | ||
const player = new Player({deck, pile, label: 'Player 1'}); | ||
|
||
// Add a card that the player can play. | ||
player.hand.length = 0; | ||
player.hand.push(new Card({symbol: 0, color: 1})); | ||
|
||
assert.strictEqual(player.hasWon(), false); | ||
player.doTurn(); | ||
assert.strictEqual(player.hasWon(), true); | ||
}); | ||
}); |