Tags: flumm/LookingGlass
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Code Cleanup: * [client] egl: move cursor code into a separate unit * [client] egl: move fps code into a separate unit * [client] egl: move desktop code into a separate unit Features * [host] Continual build integration * [client] add switch to disable alert messages * [client] Add OpenGL ES support (EGL) * [client] Add YUV420 support to EGL * [client] Add cursor rendering to EGL * [client] Move SDL text rendering into a separate ABI * [client] Update OpenGL renderer to use new font ABI * [client] move FPS calculations out of OpenGL * [client] Add FPS rendering to EGL * [client] Add text rendering to EGL * [client] Add splash rendering to EGL * [client] Add alert rendering to EGL * [client] Replicate mipmaping from OpenGL into EGL * [client] Make EGL the default renderer Bugs fixed: * [client] don’t scale the mouse when in capture mode * [client] Add support for wayland * [host] Remove accidental usage of AVX instructions * [host] Fix random host re-initialization crash * [host] Fix rare cursor invisible bugs * [client] fix early pre-connect rendering Tuning: * [client] Decouple host/client mouse sync * [host] Profile DXGI * [client] Schedule frame updates instead of using timeouts
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