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glu32: A couple of spelling fixes in comments.
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Signed-off-by: Francois Gouget <[email protected]>
Signed-off-by: Alexandre Julliard <[email protected]>
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fgouget authored and julliard committed Jan 4, 2018
1 parent f81f7f4 commit 4a4f7e3
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions dlls/glu32/geom.c
Original file line number Diff line number Diff line change
Expand Up @@ -51,8 +51,8 @@ GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )
{
/* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
* evaluates the t-coord of the edge uw at the s-coord of the vertex v.
* Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
* If uw is vertical (and thus passes thru v), the result is zero.
* Returns v->t - (uw)(v->s), i.e. the signed distance from uw to v.
* If uw is vertical (and thus passes through v), the result is zero.
*
* The calculation is extremely accurate and stable, even when v
* is very close to u or w. In particular if we set v->t = 0 and
Expand Down Expand Up @@ -106,8 +106,8 @@ GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )
{
/* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
* evaluates the t-coord of the edge uw at the s-coord of the vertex v.
* Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
* If uw is vertical (and thus passes thru v), the result is zero.
* Returns v->s - (uw)(v->t), i.e. the signed distance from uw to v.
* If uw is vertical (and thus passes through v), the result is zero.
*
* The calculation is extremely accurate and stable, even when v
* is very close to u or w. In particular if we set v->s = 0 and
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