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Plugins/ | ||
*.sln | ||
*_BuiltData.uasset |
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{ | ||
"FileVersion": 3, | ||
"EngineAssociation": "4.15", | ||
"Category": "", | ||
"Description": "", | ||
"Modules": [ | ||
{ | ||
"Name": "Blocks", | ||
"Type": "Runtime", | ||
"LoadingPhase": "Default", | ||
"AdditionalDependencies": [ | ||
"AirSim" | ||
] | ||
} | ||
], | ||
"Plugins": [ | ||
{ | ||
"Name": "AirSim", | ||
"Enabled": true | ||
} | ||
] | ||
} |
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[UnrealEd.SimpleMap] | ||
SimpleMapName=/Game/Flying/Maps/FlyingExampleMap | ||
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[EditoronlyBP] | ||
bAllowClassAndBlueprintPinMatching=true | ||
bReplaceBlueprintWithClass= true | ||
bDontLoadBlueprintOutsideEditor= true | ||
bBlueprintIsNotBlueprintType= true | ||
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2 changes: 2 additions & 0 deletions
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Unreal/Environments/Blocks/Config/DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser] | ||
ContentBrowserTab1.SelectedPaths=/Game/Flying |
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[/Script/EngineSettings.GameMapsSettings] | ||
EditorStartupMap=/Game/FlyingCPP/Maps/FlyingExampleMap | ||
LocalMapOptions= | ||
TransitionMap= | ||
bUseSplitscreen=True | ||
TwoPlayerSplitscreenLayout=Horizontal | ||
ThreePlayerSplitscreenLayout=FavorTop | ||
GameInstanceClass=/Script/Engine.GameInstance | ||
GameDefaultMap=/Game/FlyingCPP/Maps/FlyingExampleMap | ||
ServerDefaultMap=/Engine/Maps/Entry | ||
GlobalDefaultGameMode=/Script/Blocks.BlocksGameMode | ||
GlobalDefaultServerGameMode=None | ||
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings] | ||
MinimumiOSVersion=IOS_8 | ||
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[/Script/Engine.Engine] | ||
+ActiveGameNameRedirects=(OldGameName="TP_Flying",NewGameName="/Script/Blocks") | ||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Flying",NewGameName="/Script/Blocks") | ||
+ActiveClassRedirects=(OldClassName="TP_FlyingPawn",NewClassName="BlocksPawn") | ||
+ActiveClassRedirects=(OldClassName="TP_FlyingGameMode",NewClassName="BlocksGameMode") | ||
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[/Script/HardwareTargeting.HardwareTargetingSettings] | ||
TargetedHardwareClass=Desktop | ||
AppliedTargetedHardwareClass=Desktop | ||
DefaultGraphicsPerformance=Maximum | ||
AppliedDefaultGraphicsPerformance=Maximum | ||
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[/Script/Engine.PhysicsSettings] | ||
DefaultGravityZ=-980.000000 | ||
DefaultTerminalVelocity=4000.000000 | ||
DefaultFluidFriction=0.300000 | ||
SimulateScratchMemorySize=262144 | ||
RagdollAggregateThreshold=4 | ||
TriangleMeshTriangleMinAreaThreshold=5.000000 | ||
bEnableAsyncScene=False | ||
bEnableShapeSharing=False | ||
bEnablePCM=False | ||
bWarnMissingLocks=True | ||
bEnable2DPhysics=False | ||
LockedAxis=Invalid | ||
DefaultDegreesOfFreedom=Full3D | ||
BounceThresholdVelocity=200.000000 | ||
FrictionCombineMode=Average | ||
RestitutionCombineMode=Average | ||
MaxAngularVelocity=3600.000000 | ||
MaxDepenetrationVelocity=0.000000 | ||
ContactOffsetMultiplier=0.010000 | ||
MinContactOffset=0.000100 | ||
MaxContactOffset=1.000000 | ||
bSimulateSkeletalMeshOnDedicatedServer=True | ||
DefaultShapeComplexity=CTF_UseSimpleAndComplex | ||
bDefaultHasComplexCollision=True | ||
bSuppressFaceRemapTable=False | ||
bSupportUVFromHitResults=False | ||
bDisableActiveActors=False | ||
bDisableCCD=False | ||
MaxPhysicsDeltaTime=0.033333 | ||
bSubstepping=False | ||
bSubsteppingAsync=False | ||
MaxSubstepDeltaTime=0.016667 | ||
MaxSubsteps=6 | ||
SyncSceneSmoothingFactor=0.000000 | ||
AsyncSceneSmoothingFactor=0.990000 | ||
InitialAverageFrameRate=0.016667 | ||
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[/Script/EngineSettings.GeneralProjectSettings] | ||
ProjectID=367FFC384956CDC4377673B3217F380D | ||
ProjectName=Flying Game Template |
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[/Script/Engine.InputSettings] | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
bAltEnterTogglesFullscreen=True | ||
bF11TogglesFullscreen=True | ||
bUseMouseForTouch=False | ||
bEnableMouseSmoothing=True | ||
bEnableFOVScaling=True | ||
FOVScale=0.011110 | ||
DoubleClickTime=0.200000 | ||
bCaptureMouseOnLaunch=True | ||
DefaultViewportMouseCaptureMode=NoCapture | ||
bDefaultViewportMouseLock=True | ||
DefaultViewportMouseLockMode=DoNotLock | ||
+AxisMappings=(AxisName="MoveUp",Key=W,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=S,Scale=-1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftStick_Up,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftStick_Down,Scale=-1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=Up,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=Down,Scale=-1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=A,Scale=-1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftStick_Right,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftStick_Left,Scale=-1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=Right,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=Left,Scale=-1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=LeftShift,Scale=1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=RightShift,Scale=1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=LeftControl,Scale=-1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=RightControl,Scale=-1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftY,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=SpaceBar,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=MotionController_Left_Thumbstick_Y,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveUp",Key=MotionController_Right_Thumbstick_Y,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=MotionController_Left_Thumbstick_X,Scale=1.000000) | ||
+AxisMappings=(AxisName="MoveRight",Key=MotionController_Right_Thumbstick_X,Scale=1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=MotionController_Right_Trigger,Scale=1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=MotionController_Left_Trigger,Scale=-1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=Gamepad_RightStick_Up,Scale=-1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=Gamepad_RightStick_Down,Scale=1.000000) | ||
+AxisMappings=(AxisName="Thrust",Key=Gamepad_RightY,Scale=1.000000) | ||
bAlwaysShowTouchInterface=False | ||
bShowConsoleOnFourFingerTap=True | ||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks | ||
ConsoleKey=None | ||
-ConsoleKeys=Tilde | ||
+ConsoleKeys=Tilde | ||
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Unreal/Environments/Blocks/Content/FlyingCPP/Maps/FlyingExampleMap.umap
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Unreal/Environments/Blocks/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
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+93.9 KB
Unreal/Environments/Blocks/Content/Geometry/Meshes/TemplateFloor.uasset
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. | ||
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using UnrealBuildTool; | ||
using System.Collections.Generic; | ||
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public class BlocksTarget : TargetRules | ||
{ | ||
public BlocksTarget(TargetInfo Target) | ||
{ | ||
Type = TargetType.Game; | ||
} | ||
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// | ||
// TargetRules interface. | ||
// | ||
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public override void SetupBinaries( | ||
TargetInfo Target, | ||
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations, | ||
ref List<string> OutExtraModuleNames | ||
) | ||
{ | ||
OutExtraModuleNames.Add("Blocks"); | ||
} | ||
} |
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. | ||
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using UnrealBuildTool; | ||
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public class Blocks : ModuleRules | ||
{ | ||
public Blocks(TargetInfo Target) | ||
{ | ||
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); | ||
} | ||
} |
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. | ||
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#include "Blocks.h" | ||
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IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultGameModuleImpl, Blocks, "Blocks"); | ||
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DEFINE_LOG_CATEGORY(LogFlying) | ||
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. | ||
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#ifndef __BLOCKS_H__ | ||
#define __BLOCKS_H__ | ||
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#include "EngineMinimal.h" | ||
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DECLARE_LOG_CATEGORY_EXTERN(LogFlying, Log, All); | ||
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#endif |
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. | ||
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using UnrealBuildTool; | ||
using System.Collections.Generic; | ||
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public class BlocksEditorTarget : TargetRules | ||
{ | ||
public BlocksEditorTarget(TargetInfo Target) | ||
{ | ||
Type = TargetType.Editor; | ||
} | ||
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// | ||
// TargetRules interface. | ||
// | ||
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public override void SetupBinaries( | ||
TargetInfo Target, | ||
ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations, | ||
ref List<string> OutExtraModuleNames | ||
) | ||
{ | ||
OutExtraModuleNames.Add("Blocks"); | ||
} | ||
} |
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pushd %~dp0 | ||
rd /s/q Binaries | ||
rd /s/q Intermediate | ||
rd /s/q Saved | ||
rd /s/q Plugins\AirSim\Binaries | ||
rd /s/q Plugins\AirSim\Intermediate | ||
rd /s/q Plugins\AirSim\Saved | ||
pause |
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robocopy /MIR ..\..\Plugins\AirSim Plugins\AirSim /XD temp *. /njh /njs /ndl /np | ||
robocopy /MIR ..\..\..\AirLib Plugins\AirSim\Source\AirLib /XD temp *. /njh /njs /ndl /np | ||
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pause |
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robocopy /MIR Plugins\AirSim ..\..\Plugins\AirSim /XD temp Intermediate Binaries Saved *. /njh /njs /ndl /np | ||
robocopy /MIR Plugins\AirSim\Source\AirLib ..\..\..\AirLib /XD temp Intermediate Binaries Saved *. /njh /njs /ndl /np | ||
pause |