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renamed Textures.bin to logs/ResourceDescriptions.json
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Much less obnoxious now:
It's a debug log file, so put it
where the other debug log files go.
And it's a JSON file, not binary.
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kajott committed Oct 23, 2018
1 parent bb81d70 commit d511325
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Core/ResourceManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -347,7 +347,7 @@ public static void WriteResourceDescriptions()
JsonSerializer serializer = new JsonSerializer();
serializer.NullValueHandling = NullValueHandling.Ignore;

using (StreamWriter sw = new StreamWriter("Textures.bin"))
using (StreamWriter sw = new StreamWriter("logs/ResourceDescriptions.json"))
using (JsonWriter writer = new JsonTextWriter(sw))
{
writer.Formatting = Formatting.Indented;
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