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For easier testing, change the way maps are printed so they appear in a consistent order between runs. Do this by printing them in key-sorted order. To do this, we add a package at the root, internal/fmtsort, that implements a general mechanism for sorting map keys regardless of their type. This is a little messy and probably slow, but formatted printing of maps has never been fast and is already always reflection-driven. The rules are: The ordering rules are more general than with Go's < operator: - when applicable, nil compares low - ints, floats, and strings order by < - NaN compares less than non-NaN floats - bool compares false before true - complex compares real, then imag - pointers compare by machine address - channel values compare by machine address - structs compare each field in turn - arrays compare each element in turn. - interface values compare first by reflect.Type describing the concrete type and then by concrete value as described in the previous rules. The new package is internal because we really do not want everyone using this to sort things. It is slow, not general, and only suitable for the subset of types that can be map keys. Also use the package in text/template, which already had a weaker version of this mechanism. This change requires adding a dependency on sort to the fmt package, but that isn't disruptive to the dependency tree. Fixes golang#21095 Change-Id: Ia602115c7de5d95993dbd609611d8bd96e054157 Reviewed-on: https://go-review.googlesource.com/c/142737 Reviewed-by: Brad Fitzpatrick <[email protected]> Reviewed-by: Russ Cox <[email protected]>
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// Copyright 2018 The Go Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style | ||
// license that can be found in the LICENSE file. | ||
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package fmtsort | ||
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import "reflect" | ||
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func Compare(a, b reflect.Value) int { | ||
return compare(a, b) | ||
} |
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// Copyright 2018 The Go Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style | ||
// license that can be found in the LICENSE file. | ||
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// Package fmtsort provides a general stable ordering mechanism | ||
// for maps, on behalf of the fmt and text/template packages. | ||
// It is not guaranteed to be efficient and works only for types | ||
// that are valid map keys. | ||
package fmtsort | ||
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import ( | ||
"reflect" | ||
"sort" | ||
) | ||
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// Note: Throughout this package we avoid calling reflect.Value.Interface as | ||
// it is not always legal to do so and it's easier to avoid the issue than to face it. | ||
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// SortedMap represents a map's keys and values. The keys and values are | ||
// aligned in index order: Value[i] is the value in the map corresponding to Key[i]. | ||
type SortedMap struct { | ||
Key []reflect.Value | ||
Value []reflect.Value | ||
} | ||
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func (o *SortedMap) Len() int { return len(o.Key) } | ||
func (o *SortedMap) Less(i, j int) bool { return compare(o.Key[i], o.Key[j]) < 0 } | ||
func (o *SortedMap) Swap(i, j int) { | ||
o.Key[i], o.Key[j] = o.Key[j], o.Key[i] | ||
o.Value[i], o.Value[j] = o.Value[j], o.Value[i] | ||
} | ||
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// Sort accepts a map and returns a SortedMap that has the same keys and | ||
// values but in a stable sorted order according to the keys, modulo issues | ||
// raised by unorderable key values such as NaNs. | ||
// | ||
// The ordering rules are more general than with Go's < operator: | ||
// | ||
// - when applicable, nil compares low | ||
// - ints, floats, and strings order by < | ||
// - NaN compares less than non-NaN floats | ||
// - bool compares false before true | ||
// - complex compares real, then imag | ||
// - pointers compare by machine address | ||
// - channel values compare by machine address | ||
// - structs compare each field in turn | ||
// - arrays compare each element in turn. | ||
// Otherwise identical arrays compare by length. | ||
// - interface values compare first by reflect.Type describing the concrete type | ||
// and then by concrete value as described in the previous rules. | ||
// | ||
func Sort(mapValue reflect.Value) *SortedMap { | ||
if mapValue.Type().Kind() != reflect.Map { | ||
return nil | ||
} | ||
key := make([]reflect.Value, mapValue.Len()) | ||
value := make([]reflect.Value, len(key)) | ||
iter := mapValue.MapRange() | ||
for i := 0; iter.Next(); i++ { | ||
key[i] = iter.Key() | ||
value[i] = iter.Value() | ||
} | ||
sorted := &SortedMap{ | ||
Key: key, | ||
Value: value, | ||
} | ||
sort.Stable(sorted) | ||
return sorted | ||
} | ||
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// compare compares two values of the same type. It returns -1, 0, 1 | ||
// according to whether a > b (1), a == b (0), or a < b (-1). | ||
// If the types differ, it returns -1. | ||
// See the comment on Sort for the comparison rules. | ||
func compare(aVal, bVal reflect.Value) int { | ||
aType, bType := aVal.Type(), bVal.Type() | ||
if aType != bType { | ||
return -1 // No good answer possible, but don't return 0: they're not equal. | ||
} | ||
switch aVal.Kind() { | ||
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: | ||
a, b := aVal.Int(), bVal.Int() | ||
switch { | ||
case a < b: | ||
return -1 | ||
case a > b: | ||
return 1 | ||
default: | ||
return 0 | ||
} | ||
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr: | ||
a, b := aVal.Uint(), bVal.Uint() | ||
switch { | ||
case a < b: | ||
return -1 | ||
case a > b: | ||
return 1 | ||
default: | ||
return 0 | ||
} | ||
case reflect.String: | ||
a, b := aVal.String(), bVal.String() | ||
switch { | ||
case a < b: | ||
return -1 | ||
case a > b: | ||
return 1 | ||
default: | ||
return 0 | ||
} | ||
case reflect.Float32, reflect.Float64: | ||
return floatCompare(aVal.Float(), bVal.Float()) | ||
case reflect.Complex64, reflect.Complex128: | ||
a, b := aVal.Complex(), bVal.Complex() | ||
if c := floatCompare(real(a), real(b)); c != 0 { | ||
return c | ||
} | ||
return floatCompare(imag(a), imag(b)) | ||
case reflect.Bool: | ||
a, b := aVal.Bool(), bVal.Bool() | ||
switch { | ||
case a == b: | ||
return 0 | ||
case a: | ||
return 1 | ||
default: | ||
return -1 | ||
} | ||
case reflect.Ptr: | ||
a, b := aVal.Pointer(), bVal.Pointer() | ||
switch { | ||
case a < b: | ||
return -1 | ||
case a > b: | ||
return 1 | ||
default: | ||
return 0 | ||
} | ||
case reflect.Chan: | ||
if c, ok := nilCompare(aVal, bVal); ok { | ||
return c | ||
} | ||
ap, bp := aVal.Pointer(), bVal.Pointer() | ||
switch { | ||
case ap < bp: | ||
return -1 | ||
case ap > bp: | ||
return 1 | ||
default: | ||
return 0 | ||
} | ||
case reflect.Struct: | ||
for i := 0; i < aVal.NumField(); i++ { | ||
if c := compare(aVal.Field(i), bVal.Field(i)); c != 0 { | ||
return c | ||
} | ||
} | ||
return 0 | ||
case reflect.Array: | ||
for i := 0; i < aVal.Len(); i++ { | ||
if c := compare(aVal.Index(i), bVal.Index(i)); c != 0 { | ||
return c | ||
} | ||
} | ||
return 0 | ||
case reflect.Interface: | ||
if c, ok := nilCompare(aVal, bVal); ok { | ||
return c | ||
} | ||
c := compare(reflect.ValueOf(aType), reflect.ValueOf(bType)) | ||
if c != 0 { | ||
return c | ||
} | ||
return compare(aVal.Elem(), bVal.Elem()) | ||
default: | ||
// Certain types cannot appear as keys (maps, funcs, slices), but be explicit. | ||
panic("bad type in compare: " + aType.String()) | ||
} | ||
} | ||
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// nilCompare checks whether either value is nil. If not, the boolean is false. | ||
// If either value is nil, the boolean is true and the integer is the comparison | ||
// value. The comparison is defined to be 0 if both are nil, otherwise the one | ||
// nil value compares low. Both arguments must represent a chan, func, | ||
// interface, map, pointer, or slice. | ||
func nilCompare(aVal, bVal reflect.Value) (int, bool) { | ||
if aVal.IsNil() { | ||
if bVal.IsNil() { | ||
return 0, true | ||
} | ||
return -1, true | ||
} | ||
if bVal.IsNil() { | ||
return 1, true | ||
} | ||
return 0, false | ||
} | ||
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// floatCompare compares two floating-point values. NaNs compare low. | ||
func floatCompare(a, b float64) int { | ||
switch { | ||
case isNaN(a): | ||
return -1 // No good answer if b is a NaN so don't bother checking. | ||
case isNaN(b): | ||
return 1 | ||
case a < b: | ||
return -1 | ||
case a > b: | ||
return 1 | ||
} | ||
return 0 | ||
} | ||
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func isNaN(a float64) bool { | ||
return a != a | ||
} |
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