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3DSceneManager Public
Forked from kakashidinho/3DSceneManager3D Octree SceneManager & terrain Quadtree renderer.
C++ UpdatedFeb 17, 2019 -
3D_ChineseInkPaintingStyleShader Public
Forked from sacshadow/3D_ChineseInkPaintingStyleShaderAn application of 3D Chinese Ink Painting Style shader using Unity
ShaderLab MIT License UpdatedFeb 2, 2023 -
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AOIT-Update Public
Forked from GameTechDev/AOIT-UpdateAdaptive Order Independant Transparency Sample
C++ UpdatedApr 12, 2021 -
Book-list-of-computational-geometry-and-computer-graphics Public
Forked from HW140701/Book-list-of-computational-geometry-and-computer-graphicsBook list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍
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cpp-glslang-sample Public
Forked from n-jun-k2/cpp-glslang-sampleSample project to try GLS Lang's C ++ API
C++ UpdatedMar 28, 2021 -
CustomMeshComponent Public
Forked from AyoubKhammassi/CustomMeshComponentThe minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.
C++ MIT License UpdatedJan 25, 2022 -
DirectXShaderCompiler Public
Forked from microsoft/DirectXShaderCompilerThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
C++ Other UpdatedApr 10, 2024 -
DissolveEffectForUGUI Public
Forked from mob-sakai/DissolveEffectForUGUIA dissolve effect for uGUI, without material instancing. Please star and watch this project :)
C# MIT License UpdatedJan 3, 2019 -
EnTT-Pacman Public
Forked from indianakernick/EnTT-PacmanAn example of how to use the ECS part of the EnTT framework
C++ MIT License UpdatedFeb 6, 2025 -
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FrameGraph Public
Forked from azhirnov/FrameGraphvulkan abstraction layer that represent frame as a task graph
C++ BSD 2-Clause "Simplified" License UpdatedMar 24, 2021 -
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gl_vk_meshlet_cadscene Public
Forked from nvpro-samples/gl_vk_meshlet_cadsceneThis OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
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kamakura-shaders Public
Forked from kayac/kamakura-shadersKamakura Shaders
C# Other UpdatedJul 13, 2018 -
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magnum-examples Public
Forked from mosra/magnum-examplesExamples for the Magnum C++11 graphics engine
C++ The Unlicense UpdatedFeb 27, 2024 -
Mesh_Segmentation Public
Forked from QiujieDong/Mesh_Segmentationsome materials about mesh processing, including papers, videos, codes, and so on. Updating every day!
UpdatedMar 14, 2024 -
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NodeGraphProcessor Public
Forked from alelievr/NodeGraphProcessorNode graph editor framework focused on data processing using Unity UIElements and C# 4.6
C# MIT License UpdatedJul 14, 2021 -
Nova Public
Forked from Lunatic-Works/NovaBring the power of Unity to AVG
C# MIT License UpdatedNov 2, 2020