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GameNetty

C# 249 30 Updated Dec 2, 2024

unity技能编辑器,Buff编辑器,场景编辑器

C# 452 95 Updated Dec 29, 2024

网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。

C# 1,576 336 Updated Jan 20, 2025

基于MVI架构为Unity设计的UI框架 (不管你是使用UGUI,NGUI或者其它,MVI4Unity都可以适用)

C# 111 9 Updated Jul 27, 2023

Godot/Unity3D System Design Architecture

C# 4,650 795 Updated Feb 24, 2025

简单易用的Unity异步UI框架。 足够轻量,无第三方依赖。 兼容多种资源管理系统(Addressable、YooAssets等)。支持使用HybridCLR热更新。 支持自动引用。 支持对UI面板的销毁控制,使内存优化更方便。 支持子UI,子子UI,子子子UI......

C# 292 41 Updated Apr 14, 2024

一款高效易用的Unity插值动画系统,可以快速制作UI动画

C# 107 16 Updated Sep 12, 2019

Demonstrates a drag and drop system with UGUI.

C# 125 20 Updated Feb 10, 2023

🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

C# 4,333 1,011 Updated Feb 6, 2020

Provides an efficient allocation free async/await integration for Unity.

C# 8,823 871 Updated Jan 7, 2025

《Mastering GO》中文译本,《玩转 GO》。

Go 3,403 399 Updated Mar 21, 2023