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Automatic changelog compile, [ci skip]
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sybil-tgstation13 committed Aug 7, 2016
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84 changes: 19 additions & 65 deletions html/changelog.html
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<h2 class="date">07 August 2016</h2>
<h3 class="author">Arctophylax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can unbuckle mobs from meat spikes by clicking on the spike once again.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Barrier runes will now block air while active.</li>
<li class="rscadd">Trying to use sleeping carp against the colossus will now anger it.</li>
</ul>
<h3 class="author">frtbngll updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed Paper Wizard summoning only 9 minions in its lifespan by making the dead stickman decrease it's summoned_minions variable</li>
</ul>
<h3 class="author">lordpidey updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Centcom has received reports of cyborgs electrocuting themselves when working on the power grid, and we have decided to stop storing important electronics on the wirecutter's blade.</li>
</ul>

<h2 class="date">05 August 2016</h2>
<h3 class="author">Arctophylax updated:</h3>
<ul class="changes bgimages16">
Expand Down Expand Up @@ -1216,71 +1235,6 @@ <h3 class="author">phil235 updated:</h3>
<li class="rscdel">You can no longer empty a mob of its blood entirely with a syringe, once the mob's blood volume reaches a critically low level you are unable to draw any more blood from it.</li>
<li class="tweak">A changeling absorbing a human now sucks all their blood.</li>
</ul>

<h2 class="date">05 June 2016</h2>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Clockwork structures can be damaged by projectiles and simple animals, and will actually drop debris when destroyed.</li>
<li class="rscadd">AIs and Cyborgs that serve Ratvar can control clockwork airlocks and clockwork windoors.</li>
<li class="rscadd">The clockwork proselytizer can now proselytize windows, doors, grilles, and windoors.</li>
<li class="rscadd">The clockwork proselytizer can proselytize wall gears and alloy shards to produce replicant alloy. It can also proselytize replicant alloy to refill, in addition to refilling by attacking it with alloy.</li>
<li class="rscadd">The clockwork proselytizer can replace clockwork floors with clockwork walls and vice versa.</li>
<li class="rscadd">Ratvar will convert windoors, tables, and computers in addition to everything else.</li>
<li class="tweak">Ratvar now moves around much faster.</li>
<li class="rscadd">Ratvar and Nar-Sie will break each other's objects.</li>
<li class="tweak">The blind eye from a broken ocular warden now serves as a belligerent eye instead of as replicant alloy. The pinion lock from a deconstructed clockwork airlock now serves as a vanguard cogwheel instead of as replicant alloy.</li>
<li class="rscadd">Clockwork walls drop a wall gear when removed by a welding tool. The wall gear is dense, but can be climbed over or unwrenched, and drops alloy shards when broken. Clockwork walls drop alloy shards when broken by other means.</li>
<li class="bugfix">Fixed Nar-Sie wandering while battling Ratvar.</li>
<li class="bugfix">Ratvarian Spears now last for the proper 5 minute duration.</li>
<li class="bugfix">Servant communication now has ghost follow links.</li>
<li class="imageadd">New sigil sprites, courtesy Skowron.</li>
<li class="imageadd">Sigils of Transgression have a visual effect when stunning a target.</li>
<li class="imageadd">Clockwork spears now have a visual effect when breaking.</li>
</ul>
<h3 class="author">PKPenguin321 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The CMO's medical HUD implant now comes with a one-use autoimplanter for ease of use.</li>
</ul>
<h3 class="author">RemieRichards updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Slimes may now be ordered to attack! You must be VERY good friends with the slime(s) to give this command, asking them to attack their friends or other slimes will result in them liking you less so be careful!</li>
</ul>
<h3 class="author">X-TheDark updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mech battery replacement improved. The inserted battery's charge will be set to the same percentage of the removed one's (or 10%, if removed one's was less).</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Clicking the (F) link when an AI talks in binary chat will follow its camera eye, the same as when (F) is clicked for its radio chat.</li>
<li class="bugfix">Laughter demons should now always let their friends go when asked correctly.</li>
<li class="rscadd">Cloning pods now grab the clone's mind when the body is ejected, rather than when it starts cloning.</li>
<li class="rscadd">Wizards have been experimenting with summoning the slightly less lethal "laughter demon". Please be aware that these demons appear to be nearly as dangerous as their slaughter cousins. But adorable, nonetheless.</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gravity Guns! It is a mildly expensive R&D gun that has a 5 second cooldown between shots, but doesn't need to be recharged. It has two modes, attract and repulse. For all your gravity-manipulation needs!</li>
</ul>

<h2 class="date">04 June 2016</h2>
<h3 class="author">MrStonedOne updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes see_darkness improperly hiding ghosts in certain cases.</li>
</ul>
<h3 class="author">Xhuis updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Clockwork marauders can now smash walls and tables.</li>
<li class="tweak">Servants are no longer turned into harvesters by Nar-Sie but instead take heavy brute damage and begin to bleed. Similarly, cultists are no longer converted by Ratvar but instead take heavy fire damage and are set ablaze.</li>
<li class="rscadd">Added clockwork reclaimers. Ghosts can now click on Ratvar to become clockwork reclaimers - small constructs capable of forcefully converting those that still resist Ratvar's reign. Alt-clicking a valid target will allow the reclaimer to leap onto the head of any non-servant, latching onto their head and converting the target if they are able. The target will be outfitted with an unremovable, acid-proof hat version of the reclaimer. The reclaimer will be able to speak as normal and attack its host and anything nearby. If the reclaimer's host goes unconscious or dies, it will leap free.</li>
<li class="rscadd">Added pinion airlocks. These airlocks can only be opened by servants and conventional deconstruction will not work on them. They can be created by proselytizing a normal airlock or from Ratvar.</li>
<li class="rscadd">Added ratvarian windows. They are created when Ratvar twists the form of a normal window, and there are both single-direction and full-tile variants.</li>
<li class="bugfix">Non-servants can no longer use clockwork proselytizers or mending motors.</li>
<li class="bugfix">Servants are now deconverted properly.</li>
</ul>
<h3 class="author">coiax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The cloning pod now sounds robotic on the radio.</li>
<li class="rscadd">For extra observer drama, ghosts can now visibly see the countdown of syndicate bombs, nuclear devices, cloning pods, gang dominators and AI doomsday devices.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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- rscadd: You will now receive an achievement for winning a pulse rifle at the arcade.
TheCarlSaganExpress:
- rscadd: Added lighting effects to the welder.
2016-08-07:
Arctophylax:
- bugfix: You can unbuckle mobs from meat spikes by clicking on the spike once again.
Joan:
- tweak: Barrier runes will now block air while active.
- rscadd: Trying to use sleeping carp against the colossus will now anger it.
frtbngll:
- bugfix: Fixed Paper Wizard summoning only 9 minions in its lifespan by making
the dead stickman decrease it's summoned_minions variable
lordpidey:
- bugfix: Centcom has received reports of cyborgs electrocuting themselves when
working on the power grid, and we have decided to stop storing important electronics
on the wirecutter's blade.
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