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Dynamic-Parkour-System Public
Forked from knela96/Dynamic-Parkour-SystemDynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
C# GNU General Public License v3.0 UpdatedSep 27, 2021 -
Unity-Built-in-Shaders Public
Forked from TwoTailsGames/Unity-Built-in-ShadersUnity Built in Shaders
ShaderLab MIT License UpdatedJul 4, 2020 -
unity-teddy Public
Forked from mattatz/unity-teddyTeddy algorithm implementation in Unity.
C# MIT License UpdatedApr 20, 2020 -
AssetGraph Public
Forked from Unity-Technologies/AssetGraphVisual Workflow Automation Tool for Unity
C# Other UpdatedDec 15, 2019 -
UnityMeshSimplifier Public
Forked from Unity-Technologies/UnityMeshSimplifierMesh simplification for Unity.
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xxHash Public
Forked from Unity-Technologies/xxHashExtremely fast non-cryptographic hash algorithm
C Other UpdatedMay 15, 2019 -
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VRTK Public
Forked from ExtendRealityLtd/VRTKA productive VR Toolkit for rapidly building VR solutions in Unity3d.
C# MIT License UpdatedSep 6, 2018 -
ProceduralTerrain Public
Forked from theSoenke/ProceduralTerrainProcedural voxel terrain generation in Unity
C# MIT License UpdatedAug 23, 2018 -
Actors-Unity3d-Framework Public
Forked from PixeyeHQ/actors.unityEase the pain of decoupling data from behaviors in Unity3d
C# MIT License UpdatedJul 2, 2018 -
ScrollList Public
Forked from boonyifei/ScrollListOptimizing the scroll list
C# UpdatedFeb 28, 2018 -
Node_Editor Public
Forked from Seneral/Node_Editor_FrameworkNode Editor framework for Unity3D
C# Other UpdatedFeb 5, 2017 -
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smooth.foundations Public
Forked from GuuD/smooth.foundationsFoundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.
C# UpdatedMar 27, 2016 -
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monodevelop Public
Forked from mono/monodevelopMonoDevelop is a cross platform IDE mostly aimed at Mono/.NET developers
C# UpdatedOct 1, 2015