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  1. PrefabLightmapping PrefabLightmapping Public

    Forked from Ayfel/PrefabLightmapping

    Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Asse…

    C#

  2. URP_ShaderCodeTemplates URP_ShaderCodeTemplates Public

    Forked from Cyanilux/URP_ShaderCodeTemplates

    A few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.

    ShaderLab

  3. URP_BlitRenderFeature URP_BlitRenderFeature Public

    Forked from Cyanilux/URP_BlitRenderFeature

    Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

    C#