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PrefabLightmapping
PrefabLightmapping PublicForked from Ayfel/PrefabLightmapping
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
C#
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URP_ShaderCodeTemplates
URP_ShaderCodeTemplates PublicForked from Cyanilux/URP_ShaderCodeTemplates
A few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.
ShaderLab
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URP_BlitRenderFeature
URP_BlitRenderFeature PublicForked from Cyanilux/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
C#
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