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Arrows

It's a game that has an idea similar to Redstone in Minecraft, idea stolen from Onigiri.

It has basic logic gates like AND, NOT, XOR, etc.

Work in progress...

Technical details

  • CORE - is main module/library, it contains logic - you can use it with Go. It almost done, but still have (a lot of) issues.
  • WASM - Port for Web/JS. Kinda done, but isn't really tested
  • SHARED - Shared library(dll/so). You could use it in C, C++, Python, etc. Not tested at all, and it has low priority, so...

In future, we'll try to make this game multithreading and maybe even decentralized (a map will be calculated on several computers).

I hope I'll make docs about adding new types of cells, compiling it, porting, etc

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