-
Notifications
You must be signed in to change notification settings - Fork 4
Baremetal ARM library for the Nintendo 3DS, used by libctr9 and libctr11
License
Unknown and 2 other licenses found
Licenses found
Unknown
COPYING.txt
GPL-2.0
LICENSE-GPL2.txt
GPL-3.0
LICENSE-GPL3.txt
gemarcano/libctr_core
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
________________________________________________________________________________ (Working title) libctr_core Copyright 2016 Gabriel Marcano ________________________________________________________________________________ -------------------------------------------------------------------------------- Licensing -------------------------------------------------------------------------------- This project is licensed under the GPL 2 or later licenses, at your choice. Refer to COPYING for more licensing information and for the licensing for the code borrowed from other sources. -------------------------------------------------------------------------------- About -------------------------------------------------------------------------------- This library is meant to be a collection of core routines used by libctr9 and libctr11 for ARM 3DS development. The library was meant to be linked with LTO, but due to technical limitations of devKitARM with GCC 5.3, it is not. Instead, it is compiled with -ffunction-section, so if the final executable uses the gc-section option for the linker, the linker when linking the final executable will be able to throw out parts of the library that are not in use, reducing executable size. Note this library is still in active development and the API is not considered stable. Breaking changes will be mentioned in commits at the very least. -------------------------------------------------------------------------------- Dependencies -------------------------------------------------------------------------------- - FreeType2 - Used for font handling. Make sure it is installed somewhere that the compiler can pick it up, or use -L and -I to instruct the compiler where to find it. The build tools will attempt to find it within the prefix where libctr11 was configured to be installed in. - Autotools in general. These are used to create the build scripts. - autoconf-archive. Some of the macros provided by this packages are used by the bundled autoconf scripts. -------------------------------------------------------------------------------- Compiling (TODO) -------------------------------------------------------------------------------- Due to the differences between the devKitARM bundled libc between ARM9 and ARM11, mostly having to do with hardware floating point support, libctr_core must be compiled separately for libctr9 and libctr11. The configure script supports the --with-gcc-arch option, which allows one to specify an architecture or even CPU model to target. For reference, the ARM9 CPU in the 3DS is compatible with CPU model arm946e-s, and the ARM11 with mpcore. For convenience, the configure script has two --enable-* options that set up some common compilation flags. --enable-thumb tells the project to compile the library in Thumb mode, and --enable-3ds-arm11 enables some flags that make the binary compatible with devKitARM's libc. Note that both cannot be enabled at the same time (that is, it is not possible to compile an ARM11 application in thumb mode that has hardware floating point support). As a suggestion, it is recommended for one to set up a fixed prefix directory and to store a share/config.site under the prefix. For example, if the variable CTRARM11 holds the prefix path, then $CTRARM11/share/config.site is where this file would be located. Any variables defined here will be picked up by configure upon being run. At a minimum, if other libraries will be installed to the prefix path, the config.site should have the following: CPPFLAGS="$CPPFLAGS -I$prefix/include -I$prefix/include/freetype2" LDFLAGS="-L$prefix/lib $LDFLAGS" This example assumes that these directories exist, and in particular that FreeType2's include path exists in the folder shown above. Refer to: https://www.gnu.org/software/automake/manual/html_node/config_002esite.html for more information and details about config.site files. The Autotools setup assumes that devkitarm is already in the PATH. # this following line is if the 3ds compiler isn't in the path export PATH=${PATH}:${DEVKITPRO}/bin:${DEVKITARM}/bin autoreconf -if ./configure --host arm-none-eabi --with-gcc-arch=[architecture] \ --prefix=[lib install path] --enable-[optional] make Example for ARM11: export PATH=${PATH}:${DEVKITPRO}/bin:${DEVKITARM}/bin autoreconf -if ./configure --host arm-none-eabi --with-gcc-arch=mpcore \ --prefix="$HOME/.local/usr/arm-none-eabi-11/" --enable-3ds-arm11 make -j10 Example for ARM9: export PATH=${PATH}:${DEVKITPRO}/bin:${DEVKITARM}/bin autoreconf -if ./configure --host arm-none-eabi --with-gcc-arch=arm946e-s \ --prefix="$HOME/.local/usr/arm-none-eabi-9/" --enable-thumb make -j10 As a heads up, if one does not set up a config.site in $prefix/share with the freetype paths as shown above, one will need to add a -I gcc include directory option to either CFLAGS or CPPFLAGS when invoking ./configure, so that it can properly find the freetype header it is looking for. For example: ./configure --host arm-none-eabi --with-gcc-arch=arm946e-s \ --prefix="$HOME/.local/usr/arm-none-eabi-9/" --enable-thumb \ CPPFLAGS="-I"$HOME/.local/usr/arm-none-eabi-9/include/freetype2" -------------------------------------------------------------------------------- Installation -------------------------------------------------------------------------------- TBD. This library is built using Autotools, so it supports the 'make install' and 'make uninstall' targets. Be sure to set --prefix when calling configure if either of the preceeding targets will be used, else by default the generated Makefile will install to /usr/local/ (most likely)) ! Example (after having compiled): #this will install to the directory specified in prefix, or /usr/local/ if #prefix isn't defined (most likely)! make install -------------------------------------------------------------------------------- Usage -------------------------------------------------------------------------------- Depending on where the library is installed, one may need to use -L in one's projects to point the compiler to find the library, then use -lctr_core to cause the linker to link in the static library. Example: arm-none-eabi-gcc -I$HOME/.local/usr/arm-none-eabi-11/include \ -L$HOME/.local/usr/arm-none-eabi-11/lib -Os -Wall -Wextra -Wpedantic \ hello.c -lctr11 -lctr_core -lfreetype2 One setup that is recommended is to export a variable such as, CTRARM11 or CTRARM9, to point to the root of the prefix where libctr_core is installed. This way, it is easier to point to the lib and include directories (such as by using $CTRARM11/include and $CTRARM9/lib, as examples). This library may be useful for others, but it is meant to be a place where shared code used by libctr9 and libctr11 can be placed and maintained. The developer recommends using one of those libraries instead of libctr_core. Those libraries do depend on libctr_core. -------------------------------------------------------------------------------- Documentation -------------------------------------------------------------------------------- This project uses Doxygen markup in order to facilitate the generation of documentation, which should be found when generated in the doc/ folder. Each header in the include/ directory should also be well documented and can be used as reference for programming. In addition, some documentation is hosted in GitHub pages: https://gemarcano.github.io/libctr_core/ -------------------------------------------------------------------------------- Testing - FIXME not there yet -------------------------------------------------------------------------------- This project does include a homegrown unit testing framework and some unit tests for this library. See the test/ directory for more information. Note that the unit testing payload WILL write to NAND (in theory writes to areas that are unused) as a part of unit testing. To compile it, change directory to test/, then execute `make test`. The generated test.bin is an A9LH compatible binary. -------------------------------------------------------------------------------- Issues/Bugs -------------------------------------------------------------------------------- Please report these to the issue tracker at the repository, and these will be addressed as soon as possible, if not at least acknowledged. The more detailed the reports, the more likely they are to be addressed quickly. In particular, the following information can be quite useful when debugging bugs: - Type of 2/3DS system - Operating system being used to compile - Release/commit of library in use - Steps to reproduce issue - Expected behavior - Actual behavior - ARM9 entry point - How the ARM payload was launched and set up - Any modifications to the library, or extensions -------------------------------------------------------------------------------- Contributing -------------------------------------------------------------------------------- Pull requests are welcome. All requests will be looked at in detail, and must be documented in a similar fashion as the rest of the code for this project. In particular, it is unlikely (but not impossible) that code that emmits warnings with the warnings in use by this library would be merged without first fixing/ addressing what is causing the warnings to be emitted. -------------------------------------------------------------------------------- Credits -------------------------------------------------------------------------------- - #3dshacks @ Rizon for starting me on my path to 3DS homebrew development - #Cakey @ Freenode for the continued development support - #3dsdev @ EFNet for the occasional help answering questions - d0k3 for some code use in this library and for suggestions - dark_samus for helping to develop A9LH stuff in Cakey, which drove for the development of this library - Delebile for publishing the public arm9loaderhax implementation, making using and testing this library possible (or less of a pain) - Aurora, et. al (you know who you are, I hope) for for general development help and brainstorming - Normmatt for yelling at me for screwing up his sdmmc code :) Also a lot of other general 3DS development stuff - bilis for his ctr library (a small amount of code from that is used) and for his QEMU implementation of the 3DS ARM9 environment. - See COPYING for details about code usage from other sources
About
Baremetal ARM library for the Nintendo 3DS, used by libctr9 and libctr11
Resources
License
Unknown and 2 other licenses found
Licenses found
Unknown
COPYING.txt
GPL-2.0
LICENSE-GPL2.txt
GPL-3.0
LICENSE-GPL3.txt
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published