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Freelancer
- Paris, France
- https://geowarin.com
- @geowarin
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An example of how to implement a 3d outline effect using the Godot compositor
Single-header BVH construction and traversal library.
A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.
WIP project for editing automatically chunked scenes from one giant parent scene
Celeste Fanmade minigame | Project II, Bachelor program in Mathematics - Informatics
A Motion Matching plugin for Godot 4
NobodyWho is a plugin for the Godot game engine that lets you interact with local LLMs.
Day/Night Cycle with customizable time and sky. Available in both C# and GDScript.
Imports Procgen Arcana Village Generator JSON files as a 3D Scene
Demo project for the large scale game component with CBTs
Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine
Addons for building multiplayer games with Godot
A quick start template for making 3D Multiplayer games with Godot. Includes Netfox lag compensation.
In-editor scripting and sandboxing for Godot
Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way
Godot: run sequential and parallel animations with less code
Addon to generate customizable cylindrical meshes from 3D curves
A tool for splitting the screen on Linux, and passing inputs to them
Better syntax-highlighting and extra features for Godot files (shaders, assets) in Code. Check Releases for installation instructions.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.