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Starred repositories
OceanBase is an enterprise distributed relational database with high availability, high performance, horizontal scalability, and compatibility with SQL standards.
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencies.
The official rendering library for PAG (Portable Animated Graphics) files that renders After Effects animations natively across multiple platforms.
2D Vector Graphics Engine Powered by a JIT Compiler
Demo integration between flecs, SDL3 and Blend2d
An open-source minimalist but playable version of Flipon
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
An intuitive complex function visualization tool
C++ thread pool class. Works with any C++ >= C++11.
Realtime-CSG, CSG level editor for Unity
A library to support Apple's App Store Connect API
A superset of Lua 5.4 with a focus on general-purpose programming.
A collection of modern/faster/saner alternatives to common unix commands.
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
A Wasm environment for cross-platform, sandboxed graphical applications.
🚀 A fast WebAssembly interpreter and the most universal WASM runtime
.NET Client Library for Apple's AppStoreConnect API's
GDMaim is a GDScript obfuscation plugin for the Godot Engine.
RPG game action-adventure MMO built with Godot, Rust, and Zig.
Python Library Helper for Singular Reporting API
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Open Source Alternative to Vercel, Netlify and Heroku.
High performance Lua interpreter implemented in C# for .NET and Unity