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blenvy_v0.1.0-alpha.1

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feat(Blenvy): complete overhaul and re branding to : Blenvy (kaosat-d…

…ev#192)

- replaced the various crates with a single one
- replaced the Blender add-ons with a single one
- this is an alpha release !
- for features etc see the various docs

blenvy_v0.1.0_pre_alpha

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chore(v0.14): upgraded all current crates, examples, testing setup et…

…c to Bevy 0.14 (kaosat-dev#195)

* chore(v0.14): upgraded all current crates, examples, testing setup etc to Bevy 0.14
* chore(Blender tools): some minor fixed for Bevy 0.14 & version bump

bevy_components_v0.4.2

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chore(v0.14): upgraded all current crates, examples, testing setup et…

…c to Bevy 0.14 (kaosat-dev#195)

* chore(v0.14): upgraded all current crates, examples, testing setup etc to Bevy 0.14
* chore(Blender tools): some minor fixed for Bevy 0.14 & version bump

bevy_components_v0.4.1

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feat(bevy_components): qol improvements (kaosat-dev#164)

* closes kaosat-dev#163 
* closes kaosat-dev#153 
* closes kaosat-dev#154 
* feat(bevy_components): added tools for diagnostics/ finding & replacing invalid & unregistered components
   * added ui for listing invalid & unregistered components
   * added boilerplate & functionality for component renaming/replacing
   * injection of invalid status & message in case the conversion did not work well
   * added deletion of components individual & bulk
   * added handling of wrong string for unit structs : allows detection of more wrong values for components
   * added progress bars for bulk operators
   * added docs for new features
   * added tests
   * added small "attempt to fix" button for unit struct uis in case they are invalid
* feat(bevy_components): added progress indicators for from/to custom properties
* various other minor ui tweaks for workflow improvement

gltf_auto_export_v0.15

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chore(Bevy): Update to bevy 0.13 (kaosat-dev#136)

* chore(crates): updated crates to Bevy 0.13
   * updated deps
   * updated / changed code where relevant
   * updated README files
   * bumped version numbers for upcoming release
   * updated rust-toolchain
   * updated assets where relevant
   * closes kaosat-dev#132 
* feat(bevy_gltf_components): 
  * added GltfProcessed flag component to improve performance of iteration over added<gltfExtras>
  * closes kaosat-dev#144 
  * light & shadow processing is now integrated,  to match  lights coming from Blender: you can now control whether 
  lights cast shadows, the cascade resolution , background color etc  from Blender
   * closes kaosat-dev#155 

* feat(bevy_registry_export): added boilerplate to make registry path relative to assets folder 
  * closes kaosat-dev#137 
* feat(tools): added boilerplate for internal tools
   * clean zip file generator for blender add-on releases
   * example gltf file generator
* feat(lighting): added components, exporter support & testing for blender-configurable shadows
   * added BlenderLightShadows component to bevy_gltf_components
   * added writing shadow information to gltf_auto_export
   * updated tests
   * closes kaosat-dev#157 

Co-authored-by: Jan Hohenheim <[email protected]>

gltf_auto_export_v0.14

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fix(bevy components): fix handling of unit/empty structs (kaosat-dev#151

)

* closes kaosat-dev#133 
* fix(gltf_auto_export): corrected ron value for "spawnHere" components
* fix(bevy_components): fixed handling of empty/ unit structs
   * updated to/from prop_groups
   * updated tests/ expected files
   * bumped version
   * removed verbose "watching schema file for changes"
* fix(bevy_gltf_components): fixed issue of incorect handling of empty component values in non legacy mode:
   * aka: replacing empty component values (ron strings) with '()' should ONLY happen in legacy mode
   * even more aka: ron strings for component values should not be altered when not in legacy mode (provided ron
  strings should be valid)
* tests():
   * changed bevy_component tests to use testing/bevy_example as source for registry data
   * removed testing/bevy_registry_export, as it is redudant
   * related tweaks & cleanups
* chore(crates): bumped up versions because of breaking change
* chore(examples): updated registry export example to use up-to-date / fixed components data
* chore(bevy_gltf_components): added back warning about legacy mode, in a less spammy way
* docs(bevy_components): added notes about v0.3 breaking changes

gltf_auto_export_v0.13.1

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chore(gltf_auto_export): bumped version for release (kaosat-dev#150)

gltf_auto_export_v0.13

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feat(gltf_auto_export): component filtering for exports, bug-fixes an…

…d tests(kaosat-dev#143)

 * added filtering out of invalid components/ custom properties:
  * includes filtering out of invalid / disabled components as defined in bevy_components, components_meta etc
 * completely changed handling of "unique" (non blueprint) objects by copying them instead of moving/renaming them & manipulating their custom properties : much cleaner, much simpler !
 * disabled default gltf export of optimised animations
 * added tests !
 * closes kaosat-dev#139 
 * closes kaosat-dev#141 
 * closes kaosat-dev#142 
 * closes kaosat-dev#146

bevy_components_v0.2

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feat(bevy_components): set of fixes & improvements (kaosat-dev#128)

 * fixed issue with "reload registry" not clearing previous data
 * added watcher/ poll system to automatically updated the registry & components list when the registry file has been changed
* BREAKING CHANGE ! changed internal representation of components, incompatible with v0.1, breaks UI values.
* added buttons to regenerate UI to account for/fix the above and to offer the ability to regenerate UI values from custom property values
* lots of cleanups
* added tests 
* closes kaosat-dev#127 
* closes kaosat-dev#124 
* closes kaosat-dev#121 
* closes kaosat-dev#130

gltf_auto_export_v0.12.1

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fix(gltf_auto_export): fixed nested collections export (kaosat-dev#126)