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# The Computer Language Benchmarks Game | ||
# http://shootout.alioth.debian.org/ | ||
# | ||
# Contributed by David Campbell | ||
# based on Python version by Olof Kraigher | ||
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const width = 5 | ||
const height = 10 | ||
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# directions | ||
const E = 0 | ||
const NE = 1 | ||
const NW = 2 | ||
const W = 3 | ||
const SW = 4 | ||
const SE = 5 | ||
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const rotate = {E => NE, NE => NW, NW => W, W => SW, SW => SE, SE => E} | ||
const flip = {E => W, NE => NW, NW => NE, W => E, SW => SE, SE => SW} | ||
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const move = { | ||
E => (x, y) -> (x + 1, y), | ||
W => (x, y) -> (x - 1, y), | ||
NE => (x, y) -> (x + y%2, y - 1), | ||
NW => (x, y) -> (x + y%2 - 1, y - 1), | ||
SE => (x, y) -> (x + y%2, y + 1), | ||
SW => (x, y) -> (x + y%2 - 1, y + 1) | ||
} | ||
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const pieces = ( | ||
(E, E, E, SE), | ||
(SE, SW, W, SW), | ||
(W, W, SW, SE), | ||
(E, E, SW, SE), | ||
(NW, W, NW, SE, SW), | ||
(E, E, NE, W), | ||
(NW, NE, NE, W), | ||
(NE, SE, E, NE), | ||
(SE, SE, E, SE), | ||
(E, NW, NW, NW) | ||
) | ||
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solutions = Any[] | ||
masks = zeros(Uint64, 10) | ||
masksAtCell = Array(Any, width*height, height) | ||
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valid(x, y) = (0 <= x < width) && (0 <= y < height) | ||
legal(mask::Uint64, board::Uint64) = (mask & board) == 0 | ||
zerocount(mask::Uint64) = sum([((uint64(1) << x) & mask) == 0 for x in 0:49]) | ||
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function findFreeCell(board::Uint64) | ||
for y in 0:height-1 | ||
for x in 0:width-1 | ||
if board & (uint64(1) << (x + width*y)) == 0 | ||
return x, y | ||
end | ||
end | ||
end | ||
end | ||
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function floodFill(board::Uint64, fixme) | ||
x, y = fixme | ||
if !valid(x,y) | ||
return board | ||
end | ||
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if board & (uint64(1) << (x + width*y)) != 0 | ||
return board | ||
end | ||
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board |= uint64(1) << (x + width*y) | ||
for f in values(move) | ||
board |= floodFill(board, f(x, y)) | ||
end | ||
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return board | ||
end | ||
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function noIslands(mask::Uint64) | ||
zeroes_ = zerocount(mask) | ||
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if zeroes_ < 5 | ||
return false | ||
end | ||
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while mask != 0x3FFFFFFFFFFFF | ||
mask = floodFill(mask, findFreeCell(mask)) | ||
new_zeroes = zerocount(mask) | ||
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if zeroes_ - new_zeroes < 5 | ||
return false | ||
end | ||
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zeroes_ = new_zeroes | ||
end | ||
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return true | ||
end | ||
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function getBitmask(x, y, piece) | ||
mask = (uint64(1) << (x + width*y)) | ||
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for cell_ in piece | ||
x, y = move[cell_](x,y) | ||
if valid(x, y) | ||
mask |= uint64(1) << (x + width*y) | ||
else | ||
return false, uint64(0) | ||
end | ||
end | ||
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return true, uint64(mask) | ||
end | ||
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function allBitmasks(piece, color) | ||
bitmasks = Uint64[] | ||
for orientations in 0:1 | ||
for rotations in 0:(6 - 3*(color == 4)) - 1 | ||
for y in 0:height - 1 | ||
for x in 0:width - 1 | ||
isValid, mask = getBitmask(x, y, piece) | ||
if isValid && noIslands(uint64(mask)) | ||
push(bitmasks, mask) | ||
end | ||
end | ||
end | ||
piece = [rotate[cell_] for cell_ in piece] | ||
end | ||
piece = [flip[cell_] for cell_ in piece] | ||
end | ||
return bitmasks | ||
end | ||
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function generateBitmasks() | ||
for i = 1:length(masksAtCell) | ||
masksAtCell[i] = Uint64[] | ||
end | ||
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color = 0 | ||
for piece in pieces | ||
masks = allBitmasks(piece, color) | ||
sort!(masks) | ||
cellMask = uint64(1) << (width*height - 1) | ||
cellCounter = width*height - 1 | ||
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j = length(masks) - 1 | ||
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while j >= 0 | ||
if (masks[j + 1] & cellMask) == cellMask | ||
push(masksAtCell[cellCounter + 1, color + 1], masks[j + 1]) | ||
j -= 1 | ||
else | ||
cellMask >>= 1 | ||
cellCounter -= 1 | ||
end | ||
end | ||
color += 1 | ||
end | ||
end | ||
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function solveCell(cell_, board::Uint64, n) | ||
if length(solutions) >= n | ||
return | ||
end | ||
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if board == 0x0003FFFFFFFFFFFF | ||
# Solved | ||
s = stringOfMasks(masks) | ||
push(solutions, s) | ||
push(solutions, reverse(s)) | ||
return | ||
end | ||
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if board & (uint64(1) << cell_) != 0 | ||
# Cell full | ||
solveCell(cell_ - 1, uint64(board), n) | ||
return | ||
end | ||
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if cell_ < 0 | ||
# Out of board | ||
return | ||
end | ||
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for color in 0:9 | ||
if masks[color + 1] == 0 | ||
for mask in masksAtCell[cell_ + 1, color + 1] | ||
if legal(mask, board) | ||
masks[color + 1] = mask | ||
solveCell(cell_ - 1, uint64(board | mask), n) | ||
masks[color + 1] = 0 | ||
end | ||
end | ||
end | ||
end | ||
end | ||
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function solve(n) | ||
generateBitmasks() | ||
solveCell(width*height-1, uint64(0), n) | ||
end | ||
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function stringOfMasks(masks) | ||
s = "" | ||
mask::Uint64 = 1 | ||
for y in 0:height - 1 | ||
for x in 0:width - 1 | ||
for color in 0:9 | ||
if (masks[color + 1] & mask) != 0 | ||
s = strcat(s, color) | ||
break | ||
elseif color == 9 | ||
s += "." | ||
end | ||
end | ||
mask <<= 1 | ||
end | ||
end | ||
return s | ||
end | ||
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function printSolution(s) | ||
for y in 0:height - 1 | ||
if y%2 == 1 | ||
print(" ") | ||
end | ||
for x in 0:width - 1 | ||
print("$(s[x + y*width + 1]) ") | ||
end | ||
println() | ||
end | ||
end | ||
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function main() | ||
if length(ARGS) < 1 | ||
n = 2098 | ||
else | ||
n = int(ARGS[1]) | ||
end | ||
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solve(n) | ||
println("$(length(solutions)) solutions found") | ||
println() | ||
printSolution(min(solutions)) | ||
println() | ||
printSolution(max(solutions)) | ||
println() | ||
end | ||
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main() |