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p5: better handling of closed paths
Detect shapes that are expected to be closed paths and properly close
the Gio path.
This fixes not quite closed paths because of float32 rounding errors.
Fixes#63.
Signed-off-by: Sebastien Binet <[email protected]>
p5: hack for TestCurve
On GitHub Actions CI, Gio (actually, libGL) falls back on using s/w renderer.
The output doesn't look much like the GPU-based one for TestCurve.
Workaround this by increasing the img-diff delta.