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fix #5279:
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http -> https
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abma committed Jun 13, 2016
1 parent 3a55a47 commit 9648e4e
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Showing 31 changed files with 69 additions and 69 deletions.
2 changes: 1 addition & 1 deletion AI/Interfaces/C/data/InterfaceInfo.lua
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Expand Up @@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
value = 'http://springrts.com/wiki/AIInterface:C',
value = 'https://springrts.com/wiki/AIInterface:C',
desc = 'URL with more detailed info about the AI',
},
{
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2 changes: 1 addition & 1 deletion AI/Interfaces/Java/data/InterfaceInfo.lua
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Expand Up @@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
value = 'http://springrts.com/wiki/AIInterface:Java',
value = 'https://springrts.com/wiki/AIInterface:Java',
desc = 'URL with more detailed info about the AI',
},
{
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2 changes: 1 addition & 1 deletion AI/Interfaces/Java/pom.xml
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Expand Up @@ -32,7 +32,7 @@

<name>Java AI Interface</name>
<description>Java Artificial Intelligence interface plugin for the Spring RTS engine</description>
<url>http://springrts.com/wiki/AIInterface:Java</url>
<url>https://springrts.com/wiki/AIInterface:Java</url>
<inceptionYear>2008</inceptionYear>


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2 changes: 1 addition & 1 deletion AI/Skirmish/AAI/data/AIInfo.lua
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Expand Up @@ -43,7 +43,7 @@ Known to Support (if config available): BA, SA, XTA, S44]],
},
{
key = 'url',
value = 'http://springrts.com/wiki/AI:AAI',
value = 'https://springrts.com/wiki/AI:AAI',
desc = 'URL with more detailed info about the AI',
},
{
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2 changes: 1 addition & 1 deletion AI/Skirmish/CppTestAI/data/AIInfo.lua
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Expand Up @@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
value = 'http://springrts.com/wiki/AI:CppTestAI',
value = 'https://springrts.com/wiki/AI:CppTestAI',
desc = 'URL with more detailed info about the AI',
},
{
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2 changes: 1 addition & 1 deletion AI/Skirmish/NullAI/data/AIInfo.lua
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ local infos = {
},
{
key = 'url',
value = 'http://springrts.com/wiki/AI:NullAI',
value = 'https://springrts.com/wiki/AI:NullAI',
desc = 'URL with more detailed info about the AI',
},
{
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6 changes: 3 additions & 3 deletions AI/Skirmish/RAI/README
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Expand Up @@ -5,12 +5,12 @@ Author: Reth / Michael Vadovszki
_____________________________________________________

Forum Link:
http://springrts.com/phpbb/viewtopic.php?t=7924
https://springrts.com/phpbb/viewtopic.php?t=7924

Compiling:
- as of v0.76b1, the mingwlibs dependency is needed to compile an AI.
- http://springrts.com/wiki/Engine_Development#SCONS.2FMinGW
- http://springrts.com/dl/spring-mingwlibs-v10.exe
- https://springrts.com/wiki/Engine_Development#SCONS.2FMinGW
- https://springrts.com/dl/spring-mingwlibs-v10.exe
- while compiling,
- the RAI source folder was located in {spring source}/AI/Skirmish/
- the mingwlibs folder was in the same directory as the
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2 changes: 1 addition & 1 deletion AI/Skirmish/RAI/data/AIInfo.lua
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Expand Up @@ -41,7 +41,7 @@ Known to Support: BA, SA, XTA, NOTA]],
},
{
key = 'url',
value = 'http://springrts.com/wiki/AI:RAI',
value = 'https://springrts.com/wiki/AI:RAI',
desc = 'URL with more detailed info about the AI',
},
{
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2 changes: 1 addition & 1 deletion AI/Wrappers/JavaOO/pom.xml
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Expand Up @@ -32,7 +32,7 @@

<name>Java OO AI Wrapper</name>
<description>Java Object Oriented Artificial Intelligence interface wrapper for the Spring RTS engine</description>
<url>http://springrts.com/wiki/AIWrapper:JavaOO</url>
<url>https://springrts.com/wiki/AIWrapper:JavaOO</url>
<inceptionYear>2008</inceptionYear>


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2 changes: 1 addition & 1 deletion AUTHORS
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@@ -1,2 +1,2 @@
For the current authors of spring, see http://springrts.com/wiki/Authors
For the current authors of spring, see https://springrts.com/wiki/Authors

4 changes: 2 additions & 2 deletions FAQ
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Expand Up @@ -2,7 +2,7 @@

## FAQ

Have a look at our [FAQ](http://springrts.com/wiki/FAQs) page,
Have a look at our [FAQ](https://springrts.com/wiki/FAQs) page,
and if it does not serve you, ask for help in the forum under
<http://springrts.com/phpbb/viewforum.php?f=11>
<https://springrts.com/phpbb/viewforum.php?f=11>

16 changes: 8 additions & 8 deletions README.markdown
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Expand Up @@ -4,12 +4,12 @@
## README

Spring (formerly TASpring) is an Open Source Real Time Strategy game engine.
Visit our [project homepage](http://springrts.com/) for help, suggestions,
Visit our [project homepage](https://springrts.com/) for help, suggestions,
bugs, community forum and everything spring related.

### Compiling

Detailed instructions for how to compile Spring can be found [here](http://springrts.com/wiki/Building_spring)
Detailed instructions for how to compile Spring can be found [here](https://springrts.com/wiki/Building_spring)

The most simple set of commands will be:

Expand All @@ -20,10 +20,10 @@ The most simple set of commands will be:

Usually, you want to use an installer or a package prepared for your OS:

* Windows: <http://springrts.com/wiki/Download>
* Linux: <http://springrts.com/wiki/SetupGuide>
* Windows: <https://springrts.com/wiki/Download>
* Linux: <https://springrts.com/wiki/SetupGuide>

If you want to compile and install from source, please see [this wiki page](http://springrts.com/wiki/Building_spring)
If you want to compile and install from source, please see [this wiki page](https://springrts.com/wiki/Building_spring)

The most simple set of commands will be:

Expand All @@ -32,11 +32,11 @@ The most simple set of commands will be:
### Using

Use a lobby client for playing single- or multi-player matches.
A list of lobbies may be found [here](http://springrts.com/wiki/Lobby_Development#Lobby_client_development)
A list of lobbies may be found [here](https://springrts.com/wiki/Lobby_Development#Lobby_client_development)

Once you are in-game, Spring games basically work like every other RTS,
though it has [a LOT of additional ways of control and customizability](http://springrts.com/wiki/Using_Spring).
though it has [a LOT of additional ways of control and customizability](https://springrts.com/wiki/Using_Spring).

### Notes

A more extensive readme can be found [here](http://springrts.com/wiki/Read_Me_First).
A more extensive readme can be found [here](https://springrts.com/wiki/Read_Me_First).
2 changes: 1 addition & 1 deletion THANKS
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Expand Up @@ -27,7 +27,7 @@ special gratitude goes to (in alphabetical order):
### Notes

NEVER send bug reports, help- and feature-requests directly to the
persons in this list, but visit <http://springrts.com> instead.
persons in this list, but visit <https://springrts.com> instead.
Of course you are free to write mails about donating.

For additions/corrections to the list, please post in the community forum.
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2 changes: 1 addition & 1 deletion buildbot/README
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@@ -1,2 +1,2 @@
For a HOWTO set up buildbot see http://springrts.com/wiki/Buildbot
For a HOWTO set up buildbot see https://springrts.com/wiki/Buildbot

2 changes: 1 addition & 1 deletion buildbot/master/master.cfg
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Expand Up @@ -966,5 +966,5 @@ c['status'].append(irc)
####### PROJECT IDENTITY

c['projectName'] = "Spring"
c['projectURL'] = "http://springrts.com"
c['projectURL'] = "https://springrts.com"
c['buildbotURL'] = "http://buildbot.springrts.com/"
2 changes: 1 addition & 1 deletion buildbot/slave/wiki/mediawiki_upload.sh
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Expand Up @@ -7,7 +7,7 @@ USERPASS=$2
PAGE=$3
SECTION=$4
CONTENT=$5
WIKIAPI="http://springrts.com/mediawiki/api.php"
WIKIAPI="https://springrts.com/mediawiki/api.php"
cookie_jar="wikicj"

#########################
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2 changes: 1 addition & 1 deletion doc/DevGuide.txt
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@@ -1,2 +1,2 @@
For a guide Howto start in Spring Development, see
http://springrts.com/wiki/Development:Getting_Started
https://springrts.com/wiki/Development:Getting_Started
2 changes: 1 addition & 1 deletion doc/HowToBuild.txt
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
For build instructions, see the wiki page:
http://springrts.com/wiki/Building_spring
https://springrts.com/wiki/Building_spring
2 changes: 1 addition & 1 deletion doc/HowToSyncDebug.txt
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@@ -1,4 +1,4 @@
How to use the sync debugger (for testers)

See http://springrts.com/wiki/Debugging_sync_errors
See https://springrts.com/wiki/Debugging_sync_errors

34 changes: 17 additions & 17 deletions doc/changelog.txt
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Expand Up @@ -978,7 +978,7 @@ Bugfixes:
-- 95.0 ---------------------------------------------------------

Major:
! new datadir structure: http://springrts.com/phpbb/viewtopic.php?f=12&t=30044 & http://springrts.com/dl/buildbot/default/master/95.0/manpages/spring.6.html
! new datadir structure: https://springrts.com/phpbb/viewtopic.php?f=12&t=30044 & https://springrts.com/dl/buildbot/default/master/95.0/manpages/spring.6.html
! new LuaIntro (Lua based loadscreen with examples)
- add map border rendering (+ /mapborder command)
- bugfixes & speedups
Expand Down Expand Up @@ -1020,7 +1020,7 @@ Misc:
- switch to a high precision clock all over the engine (including Lua)
NOTE THAT THIS IS DISABLED BY DEFAULT ON WINDOWS BUILDS (cf. UseHighResTimer)
- copied a lot config descriptions from wiki to the engine (thx for all the wiki'ers)
- http://springrts.com/wiki/Springsettings.cfg is now automatically updated with each release
- https://springrts.com/wiki/Springsettings.cfg is now automatically updated with each release
! disable build of spring-multithreaded (unmaintained / doesn't compile)
! disable luaThreadingModel > 2, can be overriden with EnableUnsafeAndBrokenMT=1
fixes #3774, #2884, #2784, #3673, #3808
Expand Down Expand Up @@ -1321,7 +1321,7 @@ Lua:
- Spring.{Get,Diff}Timer(s): save some precision (important with new high-resolution timers)
- Spring.DiffTimers: accept optional third argument (boolean) to return dt in milliseconds

- add some utility functions to the math table, see http://springrts.com/wiki/Lua_MathExtra
- add some utility functions to the math table, see https://springrts.com/wiki/Lua_MathExtra

Rendering:
- LoadingMT: add a runtime check that should detect incompatibilities
Expand Down Expand Up @@ -1378,7 +1378,7 @@ Buildprocess:
! removed VS project files / fix compile with Visual Studio 2012 Express for Windows Desktop:
use cmake -G "Visual Studio 11" to generate project files
dropped support for Visual Studio 8, 9 & 10
see http://springrts.com/wiki/Building_Spring_on_Windows
see https://springrts.com/wiki/Building_Spring_on_Windows
! compile Spring using c++11 standard
- fix clang compile errors + some bugs detected by clang
! slightly refactored build system, now every target can be disabled:
Expand Down Expand Up @@ -1642,7 +1642,7 @@ Major Changes:
- much faster Sim (~20% and ~50% with working OMP)
- new cmdline arguments
- better pathing
- add experimental map generator (see http://springrts.com/wiki/Mapgen for details)
- add experimental map generator (see https://springrts.com/wiki/Mapgen for details)
- some new sim/weapon features

AI:
Expand Down Expand Up @@ -1845,7 +1845,7 @@ Sim Bugfixes:
- fix 'Crashing aircraft can be reclaimed' (3288)
- fix 'Units get stuck in sea labs on build completion' (3290)
- fix 'Paralyzed landed aircraft start moving forward slowly' (3287)
- fix bug reported by jamerlan (http://springrts.com/phpbb/viewtopic.php?p=529204#p529204)
- fix bug reported by jamerlan (https://springrts.com/phpbb/viewtopic.php?p=529204#p529204)
- make HoverAirMoveType aircraft able to crash (3289)
- fix 'Move/Turn (piece) fails with negative speed' (3300)
- fix "Total velocity loss during a prolonged unit-to-unit [skidding] collision" (3302)
Expand Down Expand Up @@ -1994,7 +1994,7 @@ Changes:
- limit infolog.txt buffer to 8kB
- open a MessageBox on systems with unsupported GPUs (+drivers) on engine start (suppressible with a config-tag)
! remove selectkeys.txt support (use uikeys.txt instead)
! remove TASServer.jar (outdated, use http://springrts.com/wiki/Spring_on_a_LAN )
! remove TASServer.jar (outdated, use https://springrts.com/wiki/Spring_on_a_LAN )
! send gameID and SDF filename with SERVER_STARTPLAYING to autohost
! remove deprecated LogSubsystems config var
- do not send GameOver from a client that timed out
Expand Down Expand Up @@ -2084,7 +2084,7 @@ Pathing:

Lua:
! some config values are now write protected (Spring.SetConfig*)
- added luasocket support for widgets, see http://springrts.com/wiki/LuaSocket
- added luasocket support for widgets, see https://springrts.com/wiki/LuaSocket
- fixed params of Spring.MarkerAddPoint & Spring.MarkerAddLine
- call AllowWeaponTarget at the end of the queue, so lua only gets those units which are _not_ filtered by the engine
! LuaSyncedRead: better hide enemy radarblobs unit-info
Expand Down Expand Up @@ -2485,7 +2485,7 @@ Engine:
- use "game" instead of "mod" in many places
- add "isolation" mode (do not use global data-dirs)
- change lobbyserver main address to "lobby.springrts.com"
- use http://springrts.com/ everywhere (deprecate clan-sy links)
- use https://springrts.com/ everywhere (deprecate clan-sy links)
- ArchiveMover uses unitsync to detect the writable data dir
- improve version logging on non-Windows OSs
- include player-name in log message when resingning
Expand All @@ -2500,7 +2500,7 @@ Engine:
- add optional high-loss network modes to make spring playable on very lossy connections (NetworkLossFactor = 0|1|2)

Engine / bugfixes:
- too many to list, see http://springrts.com/mantis/changelog_page.php (incomplete!)
- too many to list, see https://springrts.com/mantis/changelog_page.php (incomplete!)
- calculate the team unit-limit without ancient hacks
- stop the maxunits team restriction from applying to Gaia (#2435)
- fix ray-ground intersections when camera is outside map
Expand Down Expand Up @@ -2721,7 +2721,7 @@ Installer:
- create minimal-portable .7z version of engine and reuse it in installer
- ai's are now installed always (removed individual sections)
- add registry key to unitsync.dll HKLM\Software\Spring\SpringEngineHelper
- replace readme.html with http://springrts.com/wiki/Read_Me_First
- replace readme.html with https://springrts.com/wiki/Read_Me_First


-- 0.82.7.1 ---------------------------------------------------------
Expand Down Expand Up @@ -3099,10 +3099,10 @@ Engine / Rendering:
- fixed alpha-masked shadows for S3O models
- fixed ATI alpha masked shadows (trees, features)
- fixed far-textures (caused changing teamcolors and disappearing units)
- support the OBJ model format (http://springrts.com/phpbb/viewtopic.php?f=9&t=22635)
- support the OBJ model format (https://springrts.com/phpbb/viewtopic.php?f=9&t=22635)
- support specular lighting, multiple blendable detail textures, and sky reflections on SMF maps ("SSMF")
http://springrts.com/phpbb/viewtopic.php?f=13&t=21951
http://springrts.com/phpbb/viewtopic.php?f=13&t=22564 (slightly outdated wrt. the SMD parameters)
https://springrts.com/phpbb/viewtopic.php?f=13&t=21951
https://springrts.com/phpbb/viewtopic.php?f=13&t=22564 (slightly outdated wrt. the SMD parameters)
- converted all shadow, tree, grass, model, and map shaders to GLSL
- vertex-animated grass; maps can specify the grass blade- and shading-textures and the dimensions/angle for blades
- refactored and abstracted unit/feature/projectile drawing to be format-agnostic
Expand Down Expand Up @@ -5676,8 +5676,8 @@ Unitsync:
- windows users can use [VSync=-1] to use system default
- allow selection of vsync rate

- [feature] A new group AI, "MexUpgrader AI" has been added. See http://springrts.com/wiki/MexUpgrader_AI for more info.
- [feature] Custom unit icons are supported. See http://springrts.com/wiki/CustomUnitIcons for more info.
- [feature] A new group AI, "MexUpgrader AI" has been added. See https://springrts.com/wiki/MexUpgrader_AI for more info.
- [feature] Custom unit icons are supported. See https://springrts.com/wiki/CustomUnitIcons for more info.
- [bugfix] 'Quit and Resign' dialog now also appears when you're hosting, and stays hidden when the game is over.
- [bugfix] Commands on enemy units (attack, reclaim) get canceled automatically when the unit leaves LOS / radar.
- [change] 'Quit and Resign' dialog now only gives everything to allies (and not enemies) if they are still alive.
Expand Down Expand Up @@ -5806,7 +5806,7 @@ Unitsync:
- Adds support for using arbitary team colors, teamcolor textures for 3do need to be slightly changed to accomendate this (see the base texture archive to see how its done)
- Increased max camera zoom out (zooming to far can cause slowdowns/graphical glitches)
- Added Radar group AI from colorblind: It notifies the player of incoming enemy units.
- Added custom explosion generator: It can be enabled using "explosiongenerator=custom:SomeExplosionGeneratorName" in the weapon TDF. See the wiki page http://springrts.com/wiki/CustomExplosionGenerators for more info.
- Added custom explosion generator: It can be enabled using "explosiongenerator=custom:SomeExplosionGeneratorName" in the weapon TDF. See the wiki page https://springrts.com/wiki/CustomExplosionGenerators for more info.
- Tab will now bring zoom out to show all map in any camera mode, tab again zooms back to the mouse cursor.
- Added GetGravity(), GetUnitDefHeight() and GetUnitDefRadius() to AI interface
- Mod can now be selected in the single player menu.
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2 changes: 1 addition & 1 deletion doc/cmds.txt
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
For a list of available commands in the console see
http://springrts.com/wiki/UI_commands
https://springrts.com/wiki/UI_commands
2 changes: 1 addition & 1 deletion doc/manpages/spring.6.txt
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Expand Up @@ -296,7 +296,7 @@ ifndef::DEDICATED[spring-dedicated(6)]
Homepage
--------
More information about Spring can be found at
link: http://springrts.com
link: https://springrts.com

Author
------
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26 changes: 13 additions & 13 deletions doc/releasechecklist.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,10 @@ Prerequisite
-----------

1) Create at least two release candidates for testing and wait at least a week for feedback.
http://springrts.com/wiki/Download_Testing
https://springrts.com/wiki/Download_Testing

2) Check if the bug tracker contains no cricitical bugs, especially
http://springrts.com/mantis/roadmap_page.php
https://springrts.com/mantis/roadmap_page.php

Preparation
-----------
Expand Down Expand Up @@ -45,13 +45,13 @@ Release Time
8) Write the news post for the springrts.com frontpage, while waiting for the
buildbot to compile the master branch.
9) Check if everything went fine on http://buildbot.springrts.com/waterfall and fetch these archives:
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}.exe
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}_portable.7z
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/osx64/spring_${REL_VERS}_MacOSX-10.6-SnowLeopard.zip
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux32/spring_${REL_VERS}_minimal-portable-linux32-static.7z
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux64/spring_${REL_VERS}_minimal-portable-linux64-static.7z
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.gz
wget http://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.lzma
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}.exe
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/win32/spring_${REL_VERS}_portable.7z
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/osx64/spring_${REL_VERS}_MacOSX-10.6-SnowLeopard.zip
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux32/spring_${REL_VERS}_minimal-portable-linux32-static.7z
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/linux64/spring_${REL_VERS}_minimal-portable-linux64-static.7z
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.gz
wget https://springrts.com/dl/buildbot/default/master/${REL_VERS}/source/spring_${REL_VERS}_src.tar.lzma
10) you should now have these files:
* spring_${REL_VERS}.exe
* spring_${REL_VERS}_MacOSX-10.6-SnowLeopard.zip
Expand All @@ -65,11 +65,11 @@ Release Time
https://springrts.com/mantis/manage_proj_page.php
13) After a week, set it as default version on the server:
Ask a lobby admin to set the default version on the lobby server:
http://springrts.com/wiki/Uberserver#set_spring_version
https://springrts.com/wiki/Uberserver#set_spring_version
Update download page by chaning the version templates on the Wiki.
http://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Major&action=edit
http://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Minor&action=edit
http://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:ReleaseDate&action=edit
https://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Major&action=edit
https://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:Minor&action=edit
https://springrts.com/mediawiki/index.php?title=Template:EngineVersion:Stable:ReleaseDate&action=edit
Update the default downloads for each platform on SF.
Installer .exe for Windows, .tar.gz for all other platforms.
Do so through the file(s) properties on this page:
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2 changes: 1 addition & 1 deletion installer/make_installer.sh
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ fi

if [ ! -s spring_testing_minimal-portable.7z ]; then
echo "Warning: spring_testing_minimal-portable.7z didn't exist, downloading..." >&2
$WGET http://springrts.com/dl/buildbot/default/master/spring_testing_minimal-portable.7z
$WGET https://springrts.com/dl/buildbot/default/master/spring_testing_minimal-portable.7z
fi

cd ../..
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