Skip to content

goncasmage1/DEPRECATED-LyraUINavigation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

LyraUINavigation

THIS PLUGIN IS NO LONGER SUPPORTED! USE AT YOUR OWN RISK!

Lyra's UI Navigation logic extracted into its own plugin

In order to add Lyra UI Navigation into a Blueprint-only project, you'll have to download the binaries from this repository and extract them into [Engine Installation Folder]/Engine/Plugins/Marketplace. After doing this and opening your project, you should be able to enable the plugin by going to Plugins -> User Interface.

After adding this plugin to your project and enabling it, be sure to:

  • Copy all the folders in [LyraUINavigation Directory] / Config into your project's Config folder.
  • Go to Project Settings and update the following properties:
    • [Project / Maps & Modes] -> Game Instance Class = CommonGameInstance
    • [Game / Common Input Settings] -> Input Data = B_CommonInputData
    • [Game / Lyra UI Policy] -> Default UI Policy Class = B_LyraUIPolicy
    • [Engine / General Settings] -> Game Viewport Client Class = LyraGameViewportClient
    • [Engine / General Settings] -> Local Player Class = LyraLocalPlayer
    • [Engine / General Settings] -> Game User Settings Class = LyraSettingsLocal
  • Use the plugin's BP_LUIN_PlayerController or have your Player Controller class inherit from CommonPlayerController

About

Lyra's UI Navigation logic extracted into its own plugin

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages