- authors: Grifu (Luis Leite)
- binary
- date: 2012
- version: 0.1 Beta
A digital puppetry application that explores the human body motion as a marionette controller to manipulate a virtual silhuette. A framework was deployed based on Microsoft Kinect using OpenNI and Unity to animate in real-time a silhouette. To run this demo you need Openni 1.5 installed and a Microsoft Kinect. This demo was developed to support a digital puppetry research.
Main features:
- Drive human and non-human body sihulettes with our body
- Multiple sets animated with paralax (camera)
- If Nite installed you can trigger options with gestures
- Special features (i.e. particles)