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Shape Your Body: Control a Virtual Silhouette Using Body Motion

  • authors: Grifu (Luis Leite)
  • binary
  • date: 2012
  • version: 0.1 Beta

Shape Your Body

A digital puppetry application that explores the human body motion as a marionette controller to manipulate a virtual silhuette. A framework was deployed based on Microsoft Kinect using OpenNI and Unity to animate in real-time a silhouette. To run this demo you need Openni 1.5 installed and a Microsoft Kinect. This demo was developed to support a digital puppetry research.

Main features:

  • Drive human and non-human body sihulettes with our body
  • Multiple sets animated with paralax (camera)
  • If Nite installed you can trigger options with gestures
  • Special features (i.e. particles)

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Your body as a digital puppetry interface based on Kinect

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