Tags: gspu/Misc
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MM8Patch v2.3.1: [+] Right click menu works in item selection dialog of Enchant Item and similar spells. In MM7 it already works by default. [-] My bug: ScalingParam1 and ScalingParam2 options were ignored in flexible UI mode. [+] UI.txt: Clicking on the man that symbolizes party buffs now brings up the quest log. Turns out that's what happens if you click the top-left pixel of it in regular UI mode.
MM7Patch v2.3.1: [-] My bug: ScalingParam1 and ScalingParam2 options were ignored in flexible UI mode.
MM6Patch v2.3.1: [+] Right click menu works in item selection dialog of Enchant Item and similar spells. In MM7 it already works by default. [-] My bug: Enchant Item and Golden Touch spells were bugged, effected by PaperDollInChests option.
MM8Patch v2.3: [+] Widescreen-friendly flexible UI in Hardware 3D mode. [+] PaperDollInChests option shows paper doll in chest dialog. [+] Keyboard control: some dialogs can now be controlled by pressing Up/Down and Enter. E.g. NPC conversations. [+] Save/load dialogs now react to Enter key. [-] And other fixes...
MM7Patch v2.3: [+] Widescreen-friendly flexible UI in Hardware 3D mode. [+] PaperDollInChests option shows paper doll in chest dialog. [+] Keyboard control: some dialogs can now be controlled by pressing Up/Down and Enter. E.g. NPC conversations. [+] Save/load dialogs now react to Enter key. [-] Bracada Desert (out06): Shops didn't have a teleporter leading to them, instead there were two Temple teleporters. [-] And other fixes...
MM6Patch v2.3: [+] PaperDollInChests option shows paper doll in chest dialog. [+] Keyboard control: some dialogs can now be controlled by pressing Up/Down and Enter. E.g. NPC conversations. [+] Save/load dialogs now react to Enter key. [-] Some bugs fixed...
MM8Patch v2.2: [+] Accurate sprites coordinates in D3D mode. [+] Better water animation. [+] Quick load key now works during the death movie. [+] Game window is resizeable. [+] Game can be stretched to get rid of black bars in Borderless Fullscreen mode. [+] Now in Software rendering mode the view is always scaled linearly, which makes it less flickery. [+] Mouse look cursor for HD mode, customizable mouse cursors. [+] Minimaps zoom level is remembered always, not just outdoors as before. [+] Now you can select inactive characters, but they can't act. [-] 8 leftmost pixels of paper doll area didn't react to clicks. [-] Inactive characters couldn't interact with chests. [+] And smaller changes...
MM7Patch v2.2: [+] Accurate sprites coordinates in D3D mode. [+] Better water animation. [+] Quick load key now works during the death movie. [+] Game window is resizeable. [+] Game can be stretched to get rid of black bars in Borderless Fullscreen mode. [+] Now in Software rendering mode the view is always scaled linearly, which makes it less flickery. [+] Mouse look cursor for HD mode, customizable mouse cursors. [+] Minimaps zoom level is remembered always, not just outdoors as before. [+] Now you can select inactive characters, but they can't act. [-] Some small cosmetic interface bugs fixed. [-] Barrels and other static sprites were shrinked vertically indoors in D3D mode. [-] Inactive characters couldn't interact with chests. [+] And smaller changes...
MM6Patch v2.2: [+] Quick load key now works during the death movie. [+] Game window is resizeable. [+] Game can be stretched to get rid of black bars in Borderless Fullscreen mode. [+] Now in Software rendering mode the view is always scaled linearly, which makes it less flickery. [+] Mouse look cursor for HD mode, customizable mouse cursors. [+] Minimaps zoom level is remembered always, not just outdoors as before. [-] Inactive characters couldn't interact with chests. [*] Now you can select inactive characters, but they can't act. [*] And smaller changes...
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