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SOLID Principles:

  1. S - Single Responsibility Principle
  2. O - Open Close Principle
  3. L - Liskov Substitute Principle
  4. I - Interface Segregation Principle
  5. D - Deepndency Inversion Principle

Single Responsibility Principle

  • "A class should have only one reason to change" Open Closed Principle
  • "Software entities such as classes, modules, functions etc. should be open for extension but closed for modification." Liskov Substitute Principle
  • "S is a subtype of T, Then objects of type T may be replaced with objects of type S" Interface Segregation Principle
  • "No clients should be forced to depend on methods it does not use" Dependency Inversion Principle
  • "Highlevel modules should not depend on low level modules. Both should depend on abstractions"

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