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New Phaser Project Template specifically for requireJS in the `resour…
…ces/Project Templates` folder (many thanks @ashatch)
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{ | ||
"directory": "src/libs" | ||
} |
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# Phaser-RequireJS | ||
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Boilerplate project that combines [Phaser](http://phaser.io) with [RequireJS](http://requirejs.org). | ||
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## Structure | ||
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The *Hello World* game is found in `www`. The `www` directory will need a `bower install`. Bower dependencies are configured to install into `www/src/libs`. | ||
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## NOTE | ||
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I haven't yet fully decided whether RequireJS is the right way of modularising a Phaser game. | ||
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## Change Log | ||
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### Version 0.1.0 | ||
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- Initial project. |
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{ | ||
"name": "Phaser-RequireJS", | ||
"version": "0.1.0", | ||
"description": "Phaser Hello World with RequireJS", | ||
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"authors": [ | ||
"ashatch <[email protected]>" | ||
], | ||
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"license": "MIT", | ||
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"dependencies": { | ||
"requirejs": "latest", | ||
"phaser": "latest" | ||
}, | ||
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"ignore": [ | ||
"src/libs" | ||
] | ||
} |
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<!doctype html> | ||
<html> | ||
<head> | ||
<meta charset="UTF-8" /> | ||
<title>hello phaser-requirejs</title> | ||
<script data-main="src/main" src="src/libs/requirejs/require.js"></script> | ||
</head> | ||
<body> | ||
</body> | ||
</html> |
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define([ | ||
'phaser' | ||
], function (Phaser) { | ||
'use strict'; | ||
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function Game() { | ||
console.log('Making the Game'); | ||
} | ||
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Game.prototype = { | ||
constructor: Game, | ||
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start: function() { | ||
this.game = new Phaser.Game(800, 600, Phaser.AUTO, '', { | ||
preload: this.preload, | ||
create: this.create | ||
}); | ||
}, | ||
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preload: function() { | ||
this.game.load.image('logo', 'assets/phaser.png'); | ||
}, | ||
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create: function() { | ||
var logo = this.game.add.sprite(this.game.world.centerX, this.game.world.centerY, 'logo'); | ||
logo.anchor.setTo(0.5, 0.5); | ||
} | ||
}; | ||
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return Game; | ||
}); |
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(function () { | ||
'use strict'; | ||
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requirejs.config({ | ||
baseUrl: "src/", | ||
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paths: { | ||
phaser: 'libs/phaser/phaser.min', | ||
}, | ||
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shim: { | ||
'phaser': { | ||
exports: 'Phaser' | ||
} | ||
} | ||
}); | ||
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require(['phaser', 'game'], function (Phaser, Game) { | ||
var game = new Game(); | ||
game.start(); | ||
}); | ||
}()); |