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MaskedOcclusionCulling
MaskedOcclusionCulling PublicForked from GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
C++
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GPU-Pro-Books-Source-Code
GPU-Pro-Books-Source-Code PublicForked from QianMo/GPU-Pro-Books-Source-Code
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
GLSL
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