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Update Imperium - Dark Angels.cat
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- Azrael gives a CP
- Infiltrators min count fix
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Thairne committed Sep 19, 2019
1 parent 3469106 commit b6c9dac
Showing 1 changed file with 69 additions and 64 deletions.
133 changes: 69 additions & 64 deletions Imperium - Dark Angels.cat
Original file line number Diff line number Diff line change
Expand Up @@ -5185,7 +5185,7 @@ Matched Play: This model and any units embarked aboard it are exempt from the Ta
<costs>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="9.0"/>
<cost name="pts" typeId="points" value="180.0"/>
<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="0.0"/>
<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="1.0"/>
</costs>
</selectionEntry>
<selectionEntry id="7d3f-a10f-0a57-d488" name="Belial" publicationId="b8fe-8d38-pubN65537" page="77" hidden="false" collective="false" import="true" type="unit">
Expand Down Expand Up @@ -12462,12 +12462,49 @@ Matched Play: This model and any units embarked aboard it are exempt from the Ta
<cost name="pts" typeId="points" value="22.0"/>
</costs>
</selectionEntry>
<selectionEntry id="a08d-f97f-0ecc-0aaf" name="Infiltrator Helix Adept" hidden="false" collective="false" import="true" type="model">
<selectionEntry id="e860-9933-b235-f0f7" name="Infiltrator Comms Array" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
<modifier type="set" field="534f-0648-9ad4-dba8" value="0.0">
<conditions>
<condition field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="4321-39cb-3614-42cd" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="534f-0648-9ad4-dba8" type="max"/>
</constraints>
<profiles>
<profile id="b45c-610b-5127-e5d3" name="Infiltrator Comms Array" hidden="false" typeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" typeName="Abilities">
<characteristics>
<characteristic name="Description" typeId="21befb24-fc85-4f52-a745-64b2e48f8228">Whilst this unit contains a model with an Infiltrator comms array, if there are any friendly Dark Angels Phobos Master or Dark Ahgels Phobos Lieutenant models on the battlefield, this unit is always treated as being within range of those models’ Rites of Battle and Tactical Precision abilities</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="10.0"/>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="0.0"/>
<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="d23d-8e39-d1ee-9777" name="Infiltrator" hidden="false" collective="false" import="true" type="model">
<modifiers>
<modifier type="decrement" field="cd68-1c20-ea37-8c7a" value="1.0">
<conditions>
<condition field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="4321-39cb-3614-42cd" type="equalTo"/>
</conditions>
</modifier>
<modifier type="decrement" field="040c-e2f0-1ebd-4291" value="1.0">
<conditions>
<condition field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="4321-39cb-3614-42cd" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="31d9-1eab-e97d-ac2d" type="max"/>
<constraint field="selections" scope="parent" value="4.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="cd68-1c20-ea37-8c7a" type="min"/>
<constraint field="selections" scope="parent" value="9.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="040c-e2f0-1ebd-4291" type="max"/>
</constraints>
<profiles>
<profile id="b3ba-8d1f-f781-a938" name="Infiltrator Helix Adept" hidden="false" typeId="800f-21d0-4387-c943" typeName="Unit">
<profile id="a8cc-a7cb-65d4-89c0" name="Infiltrator" hidden="false" typeId="800f-21d0-4387-c943" typeName="Unit">
<characteristics>
<characteristic name="M" typeId="0bdf-a96e-9e38-7779">6&quot;</characteristic>
<characteristic name="WS" typeId="e7f0-1278-0250-df0c">3+</characteristic>
Expand All @@ -12480,52 +12517,39 @@ Matched Play: This model and any units embarked aboard it are exempt from the Ta
<characteristic name="Save" typeId="c0df-df94-abd7-e8d3">3+</characteristic>
</characteristics>
</profile>
<profile id="eb06-66eb-ac4c-3b37" name="Helix Adept" hidden="false" typeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" typeName="Abilities">
<characteristics>
<characteristic name="Description" typeId="21befb24-fc85-4f52-a745-64b2e48f8228">At the end of your Movement phase, an Infiltrator Helix Adept can attempt to heal or revive 1 model from its unit. If the Infiltrator Helix Adept&apos;s unit contains a wounded model, that model regains 1 lost wound. If its unit contains no wounded models, bot one or more of its models have been slain during the battle, roll a D6. On a 5+ one slain model is returned to the unit with 1 would remaining. If the Infiltrator Helix Adept fails to revive a model, he cannot shoot in your next Shooting phase as he recovers the gene-seed of the fallen warrior.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink id="0439-dca8-e980-9f93" name="Bolt pistol" hidden="false" collective="false" import="true" targetId="37d3-7098-d596-9948" type="selectionEntry">
<entryLink id="2a46-dab4-027f-0ebe" name="Marksman bolt carbine" hidden="false" collective="false" import="true" targetId="2f33-999d-5410-4353" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a658-2f77-877a-1fc0" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="81e2-60c3-f166-e584" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9efa-63ad-9176-c694" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="92ee-9671-9e52-348c" type="min"/>
</constraints>
</entryLink>
<entryLink id="18fe-679c-1427-9016" name="Frag &amp; Krak grenades" hidden="false" collective="false" import="true" targetId="cddf-945e-1335-e681" type="selectionEntry">
<entryLink id="3743-41f7-dcaf-312a" name="Bolt pistol" hidden="false" collective="false" import="true" targetId="37d3-7098-d596-9948" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f4d4-d9ce-44ef-5b85" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="fdca-fc9f-04f3-ba77" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="1eb3-9a76-10b7-a6f8" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="66fe-59e2-affb-7422" type="max"/>
</constraints>
</entryLink>
<entryLink id="a08f-5108-b270-48a1" name="Marksman bolt carbine" hidden="false" collective="false" import="true" targetId="2f33-999d-5410-4353" type="selectionEntry">
<entryLink id="ab41-0508-9159-3ff2" name="Frag &amp; Krak grenades" hidden="false" collective="false" import="true" targetId="cddf-945e-1335-e681" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="30d4-73bd-9b37-d46a" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e33d-aeb7-f53c-61e6" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="4051-24d3-0d0d-1062" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9554-497f-1c5d-8b10" type="min"/>
</constraints>
</entryLink>
</entryLinks>
<costs>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="0.0"/>
<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="0.0"/>
<cost name="pts" typeId="points" value="32.0"/>
<cost name="pts" typeId="points" value="22.0"/>
</costs>
</selectionEntry>
<selectionEntry id="108d-348a-7788-8df7" name="Infilltrator" hidden="false" collective="false" import="true" type="model">
<modifiers>
<modifier type="decrement" field="f969-ddfa-f19d-e9e6" value="1.0">
<conditions>
<condition field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="a08d-f97f-0ecc-0aaf" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<selectionEntry id="4321-39cb-3614-42cd" name="Infiltrator Helix Adept" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="parent" value="4.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="294e-7c54-13c5-81c0" type="min"/>
<constraint field="selections" scope="parent" value="9.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f969-ddfa-f19d-e9e6" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="2710-6af7-d2cb-522f" type="max"/>
</constraints>
<profiles>
<profile id="e54e-3e05-9534-47fd" name="Infiltrator" hidden="false" typeId="800f-21d0-4387-c943" typeName="Unit">
<profile id="022e-a0a8-140c-5528" name="Infiltrator Helix Adept" hidden="false" typeId="800f-21d0-4387-c943" typeName="Unit">
<characteristics>
<characteristic name="M" typeId="0bdf-a96e-9e38-7779">6&quot;</characteristic>
<characteristic name="WS" typeId="e7f0-1278-0250-df0c">3+</characteristic>
Expand All @@ -12538,55 +12562,36 @@ Matched Play: This model and any units embarked aboard it are exempt from the Ta
<characteristic name="Save" typeId="c0df-df94-abd7-e8d3">3+</characteristic>
</characteristics>
</profile>
<profile id="141f-ee3a-1c05-50ae" name="Helix Adept" hidden="false" typeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" typeName="Abilities">
<characteristics>
<characteristic name="Description" typeId="21befb24-fc85-4f52-a745-64b2e48f8228">At the end of your Movement phase, an Infiltrator Helix Adept can attempt to heal or revive 1 model from its unit. If the Infiltrator Helix Adept&apos;s unit contains a wounded model, that model regains 1 lost wound. If its unit contains no wounded models, bot one or more of its models have been slain during the battle, roll a D6. On a 5+ one slain model is returned to the unit with 1 would remaining. If the Infiltrator Helix Adept fails to revive a model, he cannot shoot in your next Shooting phase as he recovers the gene-seed of the fallen warrior.</characteristic>
</characteristics>
</profile>
</profiles>
<entryLinks>
<entryLink id="8a79-1efd-579c-9bfb" name="Marksman bolt carbine" hidden="false" collective="false" import="true" targetId="2f33-999d-5410-4353" type="selectionEntry">
<entryLink id="02e6-0c90-a976-a2e9" name="Bolt pistol" hidden="false" collective="false" import="true" targetId="37d3-7098-d596-9948" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ce7c-2558-dd7f-a3df" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ea9e-a649-6a9f-5f89" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="29e0-3877-aca8-db37" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d53d-4fa8-4260-7cd5" type="max"/>
</constraints>
</entryLink>
<entryLink id="3709-e777-d75b-f3f1" name="Bolt pistol" hidden="false" collective="false" import="true" targetId="37d3-7098-d596-9948" type="selectionEntry">
<entryLink id="ff0e-7a29-62a4-bffa" name="Frag &amp; Krak grenades" hidden="false" collective="false" import="true" targetId="cddf-945e-1335-e681" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="3568-ccb8-7e26-d6b3" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d20d-786c-b101-a7ac" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="53a0-0de1-ac52-383e" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ee65-1a1e-14e5-6fa0" type="min"/>
</constraints>
</entryLink>
<entryLink id="fb42-057d-888d-6b4b" name="Frag &amp; Krak grenades" hidden="false" collective="false" import="true" targetId="cddf-945e-1335-e681" type="selectionEntry">
<entryLink id="84ac-1c24-6482-b127" name="Marksman bolt carbine" hidden="false" collective="false" import="true" targetId="2f33-999d-5410-4353" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5314-c70e-6fca-7907" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="7ff5-bf2c-d2a4-d834" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="40d2-bd8b-7d0f-bf85" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ecfd-64e1-9e58-4170" type="min"/>
</constraints>
</entryLink>
</entryLinks>
<costs>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="0.0"/>
<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="0.0"/>
<cost name="pts" typeId="points" value="22.0"/>
</costs>
</selectionEntry>
<selectionEntry id="e860-9933-b235-f0f7" name="Infiltrator Comms Array" hidden="false" collective="false" import="true" type="upgrade">
<modifiers>
<modifier type="set" field="534f-0648-9ad4-dba8" value="0.0">
<conditions>
<condition field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="a08d-f97f-0ecc-0aaf" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="534f-0648-9ad4-dba8" type="max"/>
</constraints>
<profiles>
<profile id="b45c-610b-5127-e5d3" name="Infiltrator Comms Array" hidden="false" typeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" typeName="Abilities">
<characteristics>
<characteristic name="Description" typeId="21befb24-fc85-4f52-a745-64b2e48f8228">Whilst this unit contains a model with an Infiltrator comms array, if there are any friendly Dark Angels Phobos Master or Dark Ahgels Phobos Lieutenant models on the battlefield, this unit is always treated as being within range of those models’ Rites of Battle and Tactical Precision abilities</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="10.0"/>
<cost name=" PL" typeId="e356-c769-5920-6e14" value="0.0"/>
<cost name="CP" typeId="2d3b-b544-ad49-fb75" value="0.0"/>
<cost name="pts" typeId="points" value="32.0"/>
</costs>
</selectionEntry>
</selectionEntries>
Expand Down

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