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======================================================================== nv_meshmender ======================================================================== see the comments in nv_meshmender.h for usage instructions. revision history 2-05-2004 - added the mapping from new to old vertices 1-26-2004 - grouped parameters to Mend() differently - added default values to Mend() parameters - renamed MeshMender::MenderVertex to MeshMender::Vertex since the extra mender was redundant - added some more comments in the options section with advice on usage - turned bool parameters into enums so that they aren't easily mixed up.
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The nVidia NVMeshMender library is designed to prepare meshes for per-pixel lighting, by generating normals, tangents and binormals.
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