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hasantarhan/README.md

Hasan Tarhan

Game Developer

LinkedIn Email Website


📂 Featured Projects


👋 About Me

  • 🎮 Experienced game developer with 12+ years of expertise in creating impactful games.
  • 🌟 Specialized in game physics, player experience, and product-oriented workflows.
  • 📈 Aiming to deliver innovative projects that resonate on a global scale.

🛠️ Technologies & Tools

Game Development

  • Languages: C#
  • Engines: Unity
  • Tools: Git, Firebase, Photon, Netcode, Odin Inspector & Serializer, Dotween, Unitask, vContainer

🎮 Game Jams & Events

Event Name Year Contribution
GDG Istanbul Developer Conference 2020 Speaker
GDG Duzce Developer Conference 2019, 2020 Organizer
Global Game Jam 2018, 2023 Participant

😍 Leaf Hero

Watch on YouTube


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  1. LeafPhysics Public

    Unity Jobs based high performance particles

    C# 362 49

  2. EventArch Public

    This EventManager system provides a framework for managing and communicating events. It can be used independently of Unity and is designed to be type safe, ensuring the integrity of your code. Its …

    C# 3

  3. TowerDefense Public

    A 3D tower defense game built with Unity, featuring modular tower placement, enemy waves, and state-driven gameplay. Utilizes VContainer for dependency injection and follows SOLID principles for sc…

    ShaderLab

55 contributions in the last year

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Activity overview

Loading A graph representing hasantarhan's contributions from February 18, 2024 to February 21, 2025. The contributions are 100% commits, 0% issues, 0% pull requests, 0% code review.   Code review   Issues   Pull requests 100% Commits

Contribution activity

February 2025

hasantarhan has no activity yet for this period.
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