Warning: The book and the documentation are missing content. Amethyst is undergoing a lot of changes at the moment.
- Massively parallel architecture
- Powered by a correct Entity Component System model
- Rapid prototyping with RON files for prefabs and an abstract scripting API
Please visit the features page for a list of features Amethyst provides and will provide.
Please read the online book for a comprehensive tutorial to using Amethyst.
To compile any of the examples run:
$ cargo run --example name_of_example
All available examples are listed under examples.
For a full-blown "Hello World" tutorial check out the Getting Started chapter in the book.
If you are compiling on Linux make sure to install the following dependencies:
$ sudo apt install libasound2-dev libx11-xcb-dev
$ sudo yum install alsa-lib-devel
You can build the book locally with:
$ cargo install mdbook
$ mdbook build book
The text can be found in book/html/index.html
. To generate the API
documentation locally, do:
$ cargo doc
The API reference can be found in target/doc/amethyst/index.html
.
We do not support anything other than the most recent Rust stable release. Use nightly and beta channels with this project at your own risk.
Please check out the FAQ before asking.
If you have a question, just ask on Gitter or Discord and we'll help you and add it to the FAQ.
Other places you may want to check out are r/rust_gamedev and #rust-gamedev IRC.
Amethyst is free and open source software distributed under the terms of both the MIT License and the Apache License 2.0.
We are a community project that welcomes contribution from anyone. If you're interested in helping out, please read the CONTRIBUTING.md file before getting started. Don't know what to hack on? Check our active projects, or search though our issue tracker.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.