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Showing results

My new solution to high level hierarchical multiple code flows.

Lua 14 1 Updated Sep 6, 2024

source code of The Standard C Library, by Plauger

C 307 126 Updated Oct 6, 2016

Partial implementation of C standard math library for educational purposes

C 6 2 Updated Feb 9, 2023

😺 A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and pote…

Python 3,602 458 Updated May 28, 2024

《Real-Time Rendering 4th》 (RTR4) 中文翻译

2,510 342 Updated Jan 14, 2025

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…

C# 1,295 152 Updated Jun 18, 2024

收集各种Unity开发的库

137 41 Updated Dec 18, 2022

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

C# 614 76 Updated Dec 30, 2024

A collection of useful .gitignore templates

163,748 83,115 Updated Jan 17, 2025

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

C# 2,993 679 Updated May 24, 2023

《全局光照技术:从离线到实时渲染》

TeX 1,081 168 Updated Jan 7, 2024

convert Lua source code into an equivalent C source code written in terms of Lua C API calls

Lua 289 53 Updated Jan 17, 2024

封装的lua数据结构, 元组(tuple)、动态数组(vector)、双向链表(list)、队列(queue)、栈(stack)

Lua 34 8 Updated Apr 14, 2021

MarkerBased AR Sample using OpenCV for Unity

C# 1 Updated May 21, 2015

a tool for parse xlsx and export to other fomart and data, such as: protobuf3 file and buffers, golang, csharp and so on

Go 51 17 Updated Aug 20, 2024

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

C# 2,075 487 Updated Dec 11, 2024

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,951 1,204 Updated Sep 3, 2023

luban example projects

C# 381 115 Updated Dec 20, 2024

Unity Addressable Asset system v1.11.2中文手册

61 13 Updated Feb 26, 2024

OpenUPM - Open Source Unity Package Registry (UPM)

JavaScript 1,618 901 Updated Jan 16, 2025

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

C# 2,191 274 Updated Jan 18, 2025

公众号: 壹种念头 教程源码

513 137 Updated Dec 25, 2020

学习Shader的一些练习记录。

ShaderLab 90 18 Updated Nov 25, 2023

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 5,614 1,627 Updated Feb 23, 2023

Some demo created by Unity Shader

ShaderLab 723 237 Updated Mar 15, 2021

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 3,884 821 Updated Oct 15, 2024

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,235 678 Updated Jul 14, 2023

⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

ShaderLab 3,996 1,076 Updated Oct 14, 2021

The fastest ETC compressor on the planet

C 266 42 Updated Nov 10, 2024
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