Projects and Notes for Udacity VR Development courses
Lesson 1 - Intro to VR
Lesson 2 - Game Objects
Lesson 3 - Materials
Lesson 4 - Animations
Lesson 5 - Cameras
Lesson 2.2 Create Scripts
Lesson 2.3 Controlling Objects Using Code
Part 1: Welcome to Mobile 360 Developer
Part 2: VR Design
Part 3: Mobile Performance
Part 4: 360 Media Pre-production
Part 5: 360 Media Production
Part 6: Career Services
Part 7: Capstone
- Prefabs
- Visual Studio
- Level Design
- Project 1
- Project 2
I've used mostly MOOCs to update my software development skills. I decided to start with getting a general foundation with VR by focusing on one game platform, the Unity game engine, specifically Unity3D. Because I want to do more mobile VR, the community recommend Unity3D as suppose to Unreal Engine. Another reason for selecting Unity is because online learning materials on Unity.
You can view the full list and my review here.