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Halocline
Stars
C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
Reactive Extensions for Unity Input System
A RTS style Camera Controller for Unity 3D's Cinemachine system.
This is a repository for Runtime Editor documentation, discussion and tracking features and issues.
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Provides a rich set of editor extensions and serialization extensions for Unity.
A tiny, cross-platform, module based web server for .NET
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Distributed load testing framework for .NET and Unity.
The developer platform for on-demand cloud development environments to create software faster and more securely.
An immediate mode (IM) procedural 2D drawing package for Unity
A TizenBrew module to remove ads and add support for SponsorBlock for your Tizen TV.
CLI/GUI Frontend of Unity Test Runner to test on any platform.
Lets you animate objects to music procedurally.
Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.
Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…
Simple Stupid Redux Store using Reactive Extensions
jelmer3000 / MixedRealityToolkit-Unity-PolySpatial
Forked from MixedRealityToolkit/MixedRealityToolkit-UnityWIP for supporting VisionOS in MRTK. Via PolySpatial.
Flutter With Unity sample using "flutter_unity_widget"
Develop and export WebXR experiences using Unity WebGL
Embedding the Unity game engine into .NET MAUI.
Simple, forward-compatible references to any Unity DLL on any platform.
🎷No ceremony, just code. Blazing fast, typesafe binary serialization.