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Pull requests: heroiclabs/nakama-unity

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Pull requests list

3.13.0 release
#178 by lugehorsam was merged Jul 10, 2024 Loading…
3.12.1 release
#176 by lugehorsam was merged May 30, 2024 Loading…
update .dlls and changelog
#174 by lugehorsam was merged Apr 8, 2024 Loading…
3.11.0 release
#171 by lugehorsam was merged Mar 8, 2024 Loading…
change default socket adapter
#170 by lugehorsam was merged Feb 22, 2024 Loading…
3.10.1 Release
#167 by lugehorsam was merged Dec 12, 2023 Loading…
fix changelog
#166 by lugehorsam was merged Nov 27, 2023 Loading…
retry improvements
#165 by lugehorsam was merged Nov 21, 2023 Loading…
3.9.0 release
#158 by lugehorsam was merged Aug 11, 2023 Loading…
v3.8.0 release
#157 by lugehorsam was merged Jun 12, 2023 Loading…
3.7.0 release
#155 by lugehorsam was merged Mar 10, 2023 Loading…
compiler configuration note
#153 by lugehorsam was merged Mar 6, 2023 Loading…
Release v3.6.0
#151 by lugehorsam was merged Feb 8, 2023 Loading…
1 task done
allow user to specify adapter in NewSocket()
#143 by lugehorsam was merged Oct 4, 2022 Loading…
Luke/release 3.5.0
#141 by lugehorsam was merged Sep 19, 2022 Loading…
dont try to parse response body on 500
#136 by lugehorsam was merged Sep 18, 2022 Loading…
Fix WebGL test builds on OSX
#134 by lugehorsam was merged Jul 30, 2022 Loading…
Nakama Unity 3.4.1 release.
#129 by tomglenn was merged May 13, 2022 Loading…
update retry logic in unity
#126 by lugehorsam was closed Jan 26, 2022 Loading…
Refactor the Unity and WebGL socket adapters
#124 by lugehorsam was closed Jan 26, 2022 Loading…
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