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vrCluster tools

Welcome to the vrCluster tools source code!

Description

vrCluster tools collection is a part of vrCluster.

This is the root repository for vrCluster tools development. From here, you can clone and build next application:

Tool Purpose
vrClusterManager Cluster control, cluster configurations management
vrClusterListener Handles cluster control commands on remote machines

Documentation

We have some documentation available for the vrCluster on the web. If you're looking for the answer to something, you may want to start here:

Documentation page

If you need more, just ask!

Write us

Tags

The release tags with naming pattern release_X.Y where X.Y is MAJOR.MINOR version of tools collection. Release tags specify codebase of vrCluster tools public releases.

Branches

We keep source for the vrCluster tools in the next branches:

The master branch tracks live changes by our team.

The release branch tracks public releases.

The release candidate branches with naming pattern rc_X.Y. Those short-lived branches contain code for pre-release actions (testing, hotfixes).

Other short-lived branches may pop-up from time to time as we stabilize new releases or hotfixes.

Getting up and running

The steps below will take you through cloning your own private fork, then compiling and running the tools:

Windows

  1. Install GitHub for Windows then fork and clone our repository. To use Git from the command line, see the Setting up Git and Fork a Repo articles.

    If you'd prefer not to use Git, you can get the source with the 'Download ZIP' button on the right. The built-in Windows zip utility will mark the contents of zip files downloaded from the Internet as unsafe to execute, so right-click the zip file and select 'Properties...' and 'Unblock' before decompressing it. Third-party zip utilities don't normally do this.

  2. Install Visual Studio 2017. All desktop editions of Visual Studio 2017 can build UE4, including Visual Studio Community 2017, which is free for small teams and individual developers.

  3. Open vrClusterTools.sln solution file in Visual Studio.

  4. Select Release configuration from dropdown list on a toolbar.

  5. From menu, press Build -> Build Solution.

  6. That's it! Find your executables in bin\Release subdirectories.

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Tools for vrCluster plugin

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