Tags: hikari-no-yume/rust-sdl2
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Define ANDROID_NDK CMake variable when building for Android Versions of SDL since commit 5b65e0af01873e26673c11da43001e7075986290 fail to build if this isn't set. Let's take the value from the ANDROID_NDK_HOME environment variable, which seems to be the standard.
Merge pull request Rust-SDL2#65 from drbawb/exp/fix-append-one Use new `Vec#append_one()` method
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