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Serialization library for data-oriented design structures in JavaScript

JavaScript 16 1 Updated Feb 8, 2022

Open, decentralised, immersive worlds built on Matrix

C 615 67 Updated Aug 30, 2023

EventEmitter3 - Because there's also a number 2. And we're faster.

JavaScript 3,372 229 Updated Nov 26, 2023

An archetypal Entity Component System, built entirely in Typescript

TypeScript 81 3 Updated May 6, 2024

A simple and small sized Entity Component System for HTML5 games

JavaScript 98 1 Updated Jul 11, 2024

A fast entity component system (ECS) for C & C++

C 6,665 471 Updated Jan 25, 2025

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,512 911 Updated Jan 24, 2025

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,266 1,110 Updated Dec 30, 2023

TypeScript entity component system.

TypeScript 55 2 Updated Jan 21, 2025

A ๐Ÿ‘ฉโ€๐Ÿ’ป developer-friendly entity management system for ๐Ÿ•น games and similarly demanding applications, based on ๐Ÿ›  ECS architecture.

TypeScript 891 40 Updated Nov 9, 2023

Entity Component System for javascript

JavaScript 1,121 115 Updated May 6, 2022

Awesome list of resources for Game Engine Development.

1,005 71 Updated Jun 26, 2024

A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.

TypeScript 220 17 Updated Jan 4, 2025

Flexible, minimal, data-oriented ECS library for Typescript

JavaScript 977 84 Updated Jan 26, 2025

Basic logging mechanism for Node.js Lambda Functions and other AWS services, which produces logs in JSON format for easier reading through Cloudwatch Logs.

JavaScript 194 16 Updated Apr 18, 2023

A Tanker Game Built with React, Phaser 3, bitECS and Typescript

TypeScript 13 6 Updated Feb 18, 2023