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Releases: hohfchns/DialogueQuest

v0.7.0-rc3

14 Dec 13:25
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v0.7.0-rc3 Pre-release
Pre-release

What's Changed

New Features

  • Updated to Godot 4.3
  • Added DialogueQuest Editor panel
  • CharacterDB import/export functionality and editor menu, allowing characters to be transported between projects as well as DialogueQuestTester
  • Added parsing in say statement for special characters such as \n \r, etc.
  • Added more branch options for handling flags
    • branch | flag now takes variable number of arguments
    • Added branch | flags
    • Added branch | flag >
    • Added branch | flag <
    • Added branch | flag =
    • Added branch | flag !=
    • Added branch | flag >=
    • Added branch | flag <=
  • Added multiple choice evaluation for branch | choice

Bug fixes

  • Fixed root_subfolder error
  • Fixed DQDialoguePlayer trying to setup dialogue_box regardless of whether it is ready or not
  • Fixed DQDialoguePlayer causing errors when it has no dialogue_box
  • Fixed bug with choices not working correctly

RC Changelog: v0.7.0-rc2...v0.7.0-rc3

Full Changelog: v0.6.0...v0.7.0-rc3

v0.7.0-rc2

26 Sep 11:06
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v0.7.0-rc2 Pre-release
Pre-release

What's Changed

New Features

  • Updated to Godot 4.3
  • Added DialogueQuest Editor panel
  • CharacterDB import/export functionality and editor menu, allowing characters to be transported between projects as well as DialogueQuestTester
  • Added parsing in say statement for special characters such as \n \r, etc.
  • Added more branch options for handling flags
    • branch | flag now takes variable number of arguments
    • Added branch | flags
    • Added branch | flag >
    • Added branch | flag <
    • Added branch | flag =
    • Added branch | flag >=
    • Added branch | flag <=
  • Added multiple choice evaluation for branch | choice

Bug fixes

  • Fixed root_subfolder error
  • Fixed DQDialoguePlayer trying to setup dialogue_box regardless of whether it is ready or not
  • Fixed DQDialoguePlayer causing errors when it has no dialogue_box
  • Fixed bug with choices not working correctly

Full Changelog: v0.6.0...v0.7.0-rc1

v0.7.0-rc1

28 Aug 18:25
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v0.7.0-rc1 Pre-release
Pre-release

What's Changed

New Features

  • Updated to Godot 4.3
  • Added DialogueQuest Editor panel
  • CharacterDB import/export functionality and editor menu, allowing characters to be transported between projects as well as DialogueQuestTester
  • Added parsing in say statement for special characters such as \n \r, etc.
  • Added more branch options for handling flags
    • branch | flag now takes variable number of arguments
    • Added branch | flags
    • Added branch | flag >
    • Added branch | flag <
    • Added branch | flag =
    • Added branch | flag >=
    • Added branch | flag <=

Bug fixes

  • Fixed root_subfolder error
  • Fixed DQDialoguePlayer trying to setup dialogue_box regardless of whether it is ready or not
  • Fixed DQDialoguePlayer causing errors when it has no dialogue_box

Full Changelog: v0.6.0...v0.7.0-rc1

v0.6.0

28 Aug 18:21
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What's Changed

New Features

  • Added automatic string identification for evaluations, signals, and flags
  • Added sound playing feature
  • Added documentation for new sound statement
  • Added bobbing marker when text is finished displaying

Bug fixes

  • Fixed final build error with project_settings.gd
  • Fixed files not being found in final builds
  • Added missing prefab for DQDialoguePlayer
  • Renamed default settings resources to consistently have a _settings filename postfix

Quality of Life improvements

  • Added DialoguePlayer option for ending skip on dialogue end
  • Removed error print when evaluating as script
  • Improved documentation

Full Changelog: v0.5.0...v0.6.0

v0.6.0 Release Candidate 2

30 Jul 17:26
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Pre-release

What's Changed

New Features

  • Added automatic string identification for evaluations, signals, and flags
  • Added sound playing feature
  • Added documentation for new sound statement
  • Added bobbing marker when text is finished displaying

Bug fixes

  • Fixed final build error with project_settings.gd
  • Fixed files not being found in final builds
  • Added missing prefab for DQDialoguePlayer
  • Renamed default settings resources to consistently have a _settings filename postfix

Quality of Life improvements

  • Added DialoguePlayer option for ending skip on dialogue end
  • Removed error print when evaluating as script
  • Improved documentation

Full Changelog: v0.5.0...v0.6.0-rc2

v0.6.0 Release Candidate 1

25 Jun 13:09
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Pre-release

What's Changed

New Features

  • Added automatic string identification for evaluations, signals, and flags
  • Added sound playing feature
  • Added documentation for new sound statement
  • Added bobbing marker when text is finished displaying

Bug fixes

  • Fixed final build error with project_settings.gd
  • Fixed files not being found in final builds

Quality of Life improvements

  • Added DialoguePlayer option for ending skip on dialogue end
  • Removed error print when evaluating as script

Full Changelog: v0.5.0...v0.6.0-rc1