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add option to use unity editor in all launch fiiles
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,14 @@ | ||
<?xml version="1.0"?> | ||
<launch> | ||
<arg name="use_unity_editor" default="false" /> | ||
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<node pkg="flightros" type="flight_pilot_node" name="flight_pilot_node" output="screen"> | ||
<rosparam file="$(find flightros)/params/default.yaml" /> | ||
<remap from="flight_pilot/state_estimate" to="ground_truth/odometry" /> | ||
</node> | ||
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<node pkg="flightrender" type="RPG_Flightmare.x86_64" name="rpg_flightmare_render"> | ||
<!-- RPG Flightmare Unity Render. --> | ||
<node pkg="flightrender" type="RPG_Flightmare.x86_64" name="rpg_flightmare_render" unless="$(arg use_unity_editor)"> | ||
</node> | ||
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</launch> |
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