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adjust some log messages, remove buggy translations from playerfactions.
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MeseCraft committed Dec 25, 2020
1 parent d61b52b commit f121640
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Showing 7 changed files with 13 additions and 28 deletions.
8 changes: 4 additions & 4 deletions README.md
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@@ -1,12 +1,12 @@
Sara's Simple Survival Game
MeseCraft
==========================
Copyright (C) 2019-2020 FreeGamers.org
Thank you to everyone who has contributed to this project, mods, and the FreeGamers community.
Copyright (C) 2019-2020 MeseCraft.net
Thank you to everyone who has contributed to this project, mods, and the MeseCraft and FreeGamers community.
Special thanks to the Minetest community as well. This game was built using the Minetest game engine, minetest_game, and the mods of many others as a foundation.

Description
-------------------------
The best game for Minetest. A survival game with new depth, mechanics, biomes, mobs and many essential additions. Has a focus on being fun, user-friendly, stable, and minimalist but featured. Join our cause: https://www.freegamers.org
The best game for Minetest. A survival game with new depth, mechanics, biomes, mobs and many essential additions. Has a focus on being fun, user-friendly, stable, and minimalist but featured. Join our cause: https://www.mesecraft.net

Currently, this game is quite stable and has been debugged on an online server environment with many players. There is active development so new bugs may come and go.

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1 change: 1 addition & 0 deletions docs/changelog.txt
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@@ -1,6 +1,7 @@
2020-12-24
- added player factions
- re-added commoditymarket mod (by FaceDeer) and commoditymarket_fantasy
- disabled item_drop item drop. Pickup mode still enabled.

2020-Dec-23
- fixed christmas spawn issue reported by mineman
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11 changes: 2 additions & 9 deletions docs/todo-list.txt
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@@ -1,13 +1,7 @@
################################## URGENT PRIORITY ##################################
-- figure out ambience vs music_modpack conflict
-- lib_trm, every tool now has level and usage, only supported ones should.
-- Readjust mob spawning parameters to be more aggressive and common for some.
-- Etheral content conseratively add.
Exploit (Material duplication): Nether portal is exploitable for infinite portal-materials if a magic_mirror is used. Break exit portal, mirror home, then reinitiate portal entrance.
-- moon rock needed to make moon portals?
-- teleporter node needed to make mars portal?
Death_compass can be duplicated somehow (reported by noodles) also does not work now.
Mobs are flashing on hit. Need to look into the API to see why this is. (TenPlus1 said this is because of the current MT version, should resolve in the next engine verison)

gramophone top part disappears when pickedup.
bee hives arent protection-compatbile.
fridges aren't protected.
Expand All @@ -21,7 +15,7 @@ unknown items in lootchests underground. (probably due to dependency set wrong)
shift+click doesnt work on lootchests
Armor: add cosmetic slots vs actual slots to use with costumes and skins.
"3d_armor" on death, armor peices have a chance of being completely destroyed.
-- healing potion and hbhunger or hudbars seems to conflict and potion has no effect.


################################## LOWER PRIORITY ##################################
add steel sound to ingot piles when walking on it.
Expand Down Expand Up @@ -55,5 +49,4 @@ UNSORTED
-- add chandiler recipe.
-- are toolrank sounds missing when break-warning?
-- flying potion, faster potions
-- AFK mod should detect when players send shout messages.
-- blueberries too much, diet mod. oats remove, cave wheat and such longer grow time.
5 changes: 4 additions & 1 deletion minetest.conf
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Expand Up @@ -96,6 +96,9 @@ radiant_damage_mese_damage = 1
# Ropes, disable the extending ladders that come with this mod.
ropes_extending_ladder_enabled = false

# Simplecrafting_lib
# settlements
settlements_show_in_hud = false

# simplecrafting_lib
simplecrafting_lib_log_invalid_recipe_removal = true
simplecrafting_lib_override_default_player_crafting = true
1 change: 0 additions & 1 deletion mods/hidden_doors/init.lua
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Expand Up @@ -57,5 +57,4 @@ or (s_LogLevel == "info")
or (s_LogLevel == "verbose")
then
s_LogLevel = nil
minetest.log("action", "[Mod] Hidden Doors [v1.12.0] loaded.")
end
5 changes: 1 addition & 4 deletions mods/playerfactions/init.lua
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@@ -1,6 +1,3 @@
-- Translation support
local S = minetest.get_translator("playerfactions")

minetest.register_privilege("playerfactions_admin", {description = S("Allow the use of all playerfactions commands"), give_to_singleplayer = false})

-- Data
Expand Down Expand Up @@ -301,7 +298,7 @@ local function handle_command(name, param)
minetest.chat_send_player(name, S("@1 is in the following factions: @2.", player_name, str_member, str_owner))
local owned_factions = factions.get_owned_factions(player_name)
if not owned_factions then
minetest.chat_send_player(name, S("This player is the owner of no faction."))
minetest.chat_send_player(name, "This player is the owner of no faction.")
else
for _,v in ipairs(owned_factions) do
if str_owner == "" then
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10 changes: 1 addition & 9 deletions mods/pontoons/init.lua
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Expand Up @@ -41,11 +41,7 @@ if pontoons_wood_pontoons then
local default_sound
local wood_burn_time
if default_modpath then
if mcl_sounds then
default_sound = mcl_sounds.node_sound_wood_defaults()
else
default_sound = default.node_sound_wood_defaults()
end
default_sound = default.node_sound_wood_defaults()
wood_burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack("group:wood")}}).time
end
if not wood_burn_time then wood_burn_time = 7 end
Expand Down Expand Up @@ -95,15 +91,11 @@ end
if pontoons_steel_pontoons then
local default_sound
if default_modpath then
if mcl_sounds then
default_sound = mcl_sounds.node_sound_metal_defaults()
else
if default.node_sound_metal_defaults then
default_sound = default.node_sound_metal_defaults()
else
default_sound = default.node_sound_wood_defaults()
end
end
end

minetest.register_node("pontoons:steel_pontoon", {
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