Stars
Unity project with an AI that creates procedural animations of combat defense
C# port of Box2D - Erin Catto's 2D Physics Engine
A sample of how to do some basic height map procedural generation with sprites.
AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.
A Unity3D library for abstracting and simplifying loadable assets and scenes.
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
quickfingerz / MateAnimator
Forked from ddionisio/MateAnimatorAdding more features to the open sourced Animator from Unity.
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#
The IoC/Binding Framework for Unity3D and C#
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
Powerful and convenient library for running actions after a delay in Unity3D.
extension and utility methods for the Unity game engine
This asset allows you to set custom icons for any folder in unity project browser.
NEW VERSION IS HERE: https://github.com/sebas77/Svelto.Task
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
ChromaPack -- A lossy texture compression plugin for Unity.
🎮 📝 A list of Game Development resources to make magic happen.