Skip to content
View huran438's full-sized avatar

Block or report huran438

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Unity project with an AI that creates procedural animations of combat defense

C# 20 1 Updated Jul 8, 2022

Lightweight dependency injection container for Unity

C# 197 29 Updated Aug 9, 2021

C# port of Box2D - Erin Catto's 2D Physics Engine

C# 287 55 Updated Jun 13, 2023

Out of the Box Game Server for PlayFab.com

C# 99 27 Updated Apr 2, 2019

A 2D Physics Library for Networked Games

C# 266 45 Updated Feb 28, 2021

A sample of how to do some basic height map procedural generation with sprites.

C# 22 5 Updated Feb 1, 2018

A NuGet Package Manager for Unity

C# 3,498 331 Updated Feb 16, 2025

AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.

C# 143 17 Updated Aug 5, 2018

A Unity3D library for abstracting and simplifying loadable assets and scenes.

C# 23 2 Updated Oct 15, 2019

LINQ to GameObject - Traverse GameObject Hierarchy by LINQ

C# 815 92 Updated Mar 3, 2025

Adding more features to the open sourced Animator from Unity.

C# 7 4 Updated Jul 9, 2014

GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).

C# 1,306 341 Updated Feb 13, 2025

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 23,804 1,269 Updated Dec 14, 2024

example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#

Objective-C 105 9 Updated Oct 15, 2014

The IoC/Binding Framework for Unity3D and C#

HTML 1,615 443 Updated Mar 17, 2023

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

C# 714 87 Updated Jan 23, 2021

Powerful and convenient library for running actions after a delay in Unity3D.

C# 971 121 Updated Jun 2, 2021

extension and utility methods for the Unity game engine

C# 81 20 Updated Sep 29, 2015

This asset allows you to set custom icons for any folder in unity project browser.

C# 640 109 Updated Dec 2, 2020

NEW VERSION IS HERE: https://github.com/sebas77/Svelto.Task

C# 54 19 Updated Oct 1, 2016

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

C# 2,024 418 Updated Oct 31, 2023

Legacy Voxelmetric framework

C# 250 94 Updated Dec 16, 2023

Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.

C# 1,337 576 Updated Jul 2, 2016

ChromaPack -- A lossy texture compression plugin for Unity.

C# 288 67 Updated Apr 26, 2017

🎮 📝 A list of Game Development resources to make magic happen.

Markdown 14,070 1,033 Updated Dec 24, 2024