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Convert a bunch of uses of 'bytecode' into 'bitcode'. This
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is not everything, but the remaining cases are less trivial.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@115080 91177308-0d34-0410-b5e6-96231b3b80d8
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CunningBaldrick committed Sep 29, 2010
1 parent f513ab8 commit 18d52f2
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2 changes: 1 addition & 1 deletion CREDITS.TXT
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Expand Up @@ -39,7 +39,7 @@ N: Misha Brukman
E: [email protected]
W: http://misha.brukman.net
D: Portions of X86 and Sparc JIT compilers, PowerPC backend
D: Incremental bytecode loader
D: Incremental bitcode loader

N: Cameron Buschardt
E: [email protected]
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2 changes: 1 addition & 1 deletion docs/CodingStandards.html
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Expand Up @@ -249,7 +249,7 @@
<li><tt>llvm/*</tt></li>
<li><tt>llvm/Analysis/*</tt></li>
<li><tt>llvm/Assembly/*</tt></li>
<li><tt>llvm/Bytecode/*</tt></li>
<li><tt>llvm/Bitcode/*</tt></li>
<li><tt>llvm/CodeGen/*</tt></li>
<li>...</li>
<li><tt>Support/*</tt></li>
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2 changes: 1 addition & 1 deletion docs/LinkTimeOptimization.html
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Expand Up @@ -19,7 +19,7 @@
</ul></li>
<li><a href="#multiphase">Multi-phase communication between LLVM and linker</a>
<ul>
<li><a href="#phase1">Phase 1 : Read LLVM Bytecode Files</a></li>
<li><a href="#phase1">Phase 1 : Read LLVM Bitcode Files</a></li>
<li><a href="#phase2">Phase 2 : Symbol Resolution</a></li>
<li><a href="#phase3">Phase 3 : Optimize Bitcode Files</a></li>
<li><a href="#phase4">Phase 4 : Symbol Resolution after optimization</a></li>
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2 changes: 1 addition & 1 deletion examples/ModuleMaker/README.txt
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Expand Up @@ -4,5 +4,5 @@

This project is an extremely simple example of using some simple pieces of the
LLVM API. The actual executable generated by this project simply emits an
LLVM bytecode file to standard output. It is designed to show some basic
LLVM bitcode file to standard output. It is designed to show some basic
usage of LLVM APIs, and how to link to LLVM libraries.
2 changes: 1 addition & 1 deletion tools/llvm-config/llvm-config.in.in
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Expand Up @@ -197,7 +197,7 @@ Options:
Typical components:
all All LLVM libraries (default).
backend Either a native backend or the C backend.
engine Either a native JIT or a bytecode interpreter.
engine Either a native JIT or a bitcode interpreter.
__EOD__
exit(1);
}
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4 changes: 2 additions & 2 deletions utils/findmisopt
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Expand Up @@ -7,7 +7,7 @@
# it from finding a problem unless the set of failing optimizations are
# known and given to it on the command line.
#
# Given a bytecode file that produces correct output (or return code),
# Given a bitcode file that produces correct output (or return code),
# this script will run through all the optimizations passes that gccas
# uses (in the same order) and will narrow down which optimizations
# cause the program either generate different output or return a
Expand All @@ -21,7 +21,7 @@
#
# Where:
# bcfile
# is the bytecode file input (the unoptimized working case)
# is the bitcode file input (the unoptimized working case)
# outdir
# is a directory into which intermediate results are placed
# progargs
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6 changes: 3 additions & 3 deletions utils/findoptdiff
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Expand Up @@ -14,7 +14,7 @@
# second build contains some experimental optimization features that
# are suspected of producing a misoptimization.
#
# The script takes two bytecode files, one from each build. They are
# The script takes two bitcode files, one from each build. They are
# presumed to be a compilation of the same program or program fragment
# with the only difference being the builds.
#
Expand All @@ -39,9 +39,9 @@
# llvm2
# is the path to the second llvm build dir
# bc1
# is the bytecode file for the first llvm environment
# is the bitcode file for the first llvm environment
# bc2
# is the bytecode file for the second llvm environment
# is the bitcode file for the second llvm environment
# filter1
# is an optional filter for filtering the llvm1 generated assembly
# filter2
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4 changes: 2 additions & 2 deletions utils/llvm-native-gcc
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Expand Up @@ -193,10 +193,10 @@ native-build [OPTIONS...] FILE
llvm-native-gcc is a wrapper around the LLVM command-line tools which generates
a native object (.o) file by compiling FILE with llvm-gcc, and then running
an LLVM back-end (CBE by default) over the resulting bytecode, and then
an LLVM back-end (CBE by default) over the resulting bitcode, and then
compiling the resulting code to a native object file.
If called as "native-build", it compiles bytecode to native code, and takes
If called as "native-build", it compiles bitcode to native code, and takes
different options.
=head1 OPTIONS
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4 changes: 2 additions & 2 deletions utils/llvm-native-gxx
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Expand Up @@ -193,10 +193,10 @@ native-build [OPTIONS...] FILE
llvm-native-g++ is a wrapper around the LLVM command-line tools which generates
a native object (.o) file by compiling FILE with llvm-g++, and then running
an LLVM back-end (CBE by default) over the resulting bytecode, and then
an LLVM back-end (CBE by default) over the resulting bitcode, and then
compiling the resulting code to a native object file.
If called as "native-build", it compiles bytecode to native code, and takes
If called as "native-build", it compiles bitcode to native code, and takes
different options.
=head1 OPTIONS
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4 changes: 2 additions & 2 deletions utils/profile.pl
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Expand Up @@ -5,7 +5,7 @@
# Synopsis: Insert instrumentation code into a program, run it with the JIT,
# then print out a profile report.
#
# Syntax: profile.pl [OPTIONS] bytecodefile <arguments>
# Syntax: profile.pl [OPTIONS] bitcodefile <arguments>
#
# OPTIONS may include one or more of the following:
# -block - Enable basicblock profiling
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$LLVMProfOpts .= " " . $_;
}

die "Must specify LLVM bytecode file as first argument!" if (@ARGV == 0);
die "Must specify LLVM bitcode file as first argument!" if (@ARGV == 0);

my $BytecodeFile = $ARGV[0];

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